Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 774754664506317094 14 olddryhag the Chucker (level 2, 0/22 HPs) Began as a Coglin Wanderer on Sept 9, 2024. Killed from afar by a dart slug (2 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:01:13 (210 turns). olddryhag the Chucker (Coglin Wanderer) Turns: 210, Time: 00:01:14 Health: 0/22 AC: 2 Str: 8 XL: 2 Next: 41% Magic: 0/5 EV: 11 Int: 11 God: Gold: 28 SH: 0 Dex: 17 Spells: 4/5 levels left rFire . . . a - +0 dagger {Suthep} rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Suthep} Missiles b - 6 javelins (quivered) f - a curare-tipped dart Armour e - a +0 robe (worn) Potions d - a potion of curing Skills: + Level 2.0 Fighting + Level 0.1 Short Blades - Level 2.6 Throwing * Level 0.2 Armour * Level 1.0 Dodging - Level 1.0 Stealth - Level 1.0 Shields + Level 2.0 Spellcasting * Level 0.3 Conjurations + Level 1.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Your foxfire dissipates! You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. Your magical contamination has completely faded away. A kobold comes into view. It is wielding a +1 short sword of draining. You see here a golden potion. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. The hobgoblin barely misses you. The dart slug attacks as it pursues you! The dart slug bites you but does no damage. The hobgoblin hits you but does no damage. The hobgoblin hits you. The hobgoblin hits you. Casting: Foxfire (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The foxfire hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The foxfire hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * You hit the dart slug but do no damage. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart hits you. You die... ..... #.. ..... #.# ...... #.# ...... #.# ......##.## ..........# #.....!.## ##..#†#.w# #.....#@### #.........### ## ...............##### .#####...................# .....###.................# ...⌠...##................# ........##...............# .........#........##.##### .....⌠...##.......##.### You could see a dart slug. Vanquished Creatures 2 dart slugs (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (others) 13 foxfires (D:1) 13 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | olddryhag the Coglin Wanderer began the quest for the Orb. 0 | D:1 | olddryhag set off with the following items: a +0 dagger | {Suthep}, 6 javelins, a +0 buckler, a potion of curing, a | +0 robe, a curare-tipped dart; and the following spell | memorised: Foxfire; and the following spells available to | memorise: Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 80 | D:1 | Reached skill level 1 in Dodging 92 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 210 | D:1 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.0 Spellcasting | 2 | 2.0 Fighting | | 2.0 Short Blades | | 0.1 Throwing | | 2.6 Armour | | 0.2 Stealth | | 1.0 Shields | | 1.0 Conjurations | | 0.3 Fire Magic | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 43 Cast: Foxfire || 9 Armour: Robe || 26 Dodge: Dodged || 22 Block: Buckler || 7