Dungeon Crawl Stone Soup version 0.33-a0-443-g8f22220ccd (webtiles) character file. Game seed: 18173061800506493178 2 olddryhag the Charlatan (level 1, 0/13 HPs) Began as a Coglin Wanderer on Nov 20, 2024. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (105 turns). olddryhag the Charlatan (Coglin Wanderer) Turns: 105, Time: 00:00:51 Health: 0/13 AC: 3 Str: 15 XL: 1 Next: 30% Magic: 2/2 EV: 10 Int: 10 God: Gold: 17 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +2 hand axe {Javier} rCold . . . e - +0 dagger {Cyneburga} rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +2 hand axe (weapon) {Javier} e - a +0 dagger (offhand) {Cyneburga} Armour d - a +0 leather armour (worn) Wands b - a wand of polymorph (4) Potions c - a potion of attraction f - a potion of might {unknown} Skills: + Level 0.1 Fighting - Level 3.0 Axes + Level 0.1 Armour + Level 0.1 Dodging + Level 1.0 Spellcasting - Level 1.0 Translocations + Level 0.1 Forgecraft - Level 4.0 Evocations - Level 1.7 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 4% N/A 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 2% (3-9)d2 63% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 71% 3 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 98% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The quokka barely misses you. The quokka attacks as it pursues you! The quokka bites you. The quokka attacks as it pursues you! The quokka bites you but does no damage. The quokka attacks as it pursues you! The quokka bites you. The quokka closely misses you. You hit the quokka but do no damage. You closely miss the quokka with your +0 dagger. The quokka bites you. You closely miss the quokka with your +0 dagger. You barely miss the quokka with your +2 hand axe. The quokka bites you but does no damage. The kobold hits you with a +0 whip of flaming. The kobold burns you. You miss the quokka with your +0 dagger. You barely miss the quokka with your +2 hand axe. The quokka barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka with your +0 dagger. You hit the quokka with your +2 hand axe. The quokka barely misses you. You miss the quokka with your +2 hand axe. The quokka is almost dead. You barely miss the quokka with your +0 dagger. The quokka misses you. You miss the quokka with your +0 dagger. The quokka is almost dead. You closely miss the quokka with your +2 hand axe. The quokka closely misses you. The quokka barely misses you. Okay, then. You completely miss the quokka with your +2 hand axe. The quokka is almost dead. You closely miss the quokka with your +0 dagger. The quokka bites you. * * * LOW HITPOINT WARNING * * * You completely miss the quokka with your +0 dagger. The quokka is almost dead. You barely miss the quokka with your +2 hand axe. The quokka bites you. You die... ...$. ...... ......# ....... .......## #######... ........###.@.....# ......#..##r####### ....%.....rK### #####............ ###.##..######. #...###.[# ###..## ##..# #....# #.# #.##†######.# You could see a quokka, a kobold and a rat. Vanquished Creatures A quokka (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | olddryhag the Coglin Wanderer began the quest for the Orb. 0 | D:1 | olddryhag set off with the following items: a +2 hand axe | {Javier}, a wand of polymorph (4), a potion of attraction, | a +0 leather armour, a +0 dagger {Cyneburga}; and the | following spell memorised: Apportation; and the following | spells available to memorise: Maxwell's Portable | Piledriver. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 105 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_balcony], aquarium_window_1, aquarium_window_fake, aquarium_window_fake, aquarium_window_corner, aquarium_view_2e, aquarium_view_2d, aquarium_pool_double, amethyst_killhole Action || total ---------------------------++------- Melee: Dagger || 20 Hand axe || 20 Armour: Leather armour || 15 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 106 | 106 | 0 | 0 | 68 | 1 | 106.0 | Dungeon | 106 | 106 | 0 | 0 | 68 | 1 | 106.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 106 daAuts