Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 17943120908524536475 8126 olddryhag the Nimble (level 11, -10/74 HPs) Began as an Octopode Conjurer on Mar 4, 2025. Mangled by a yak (16 damage) ... on level 11 of the Dungeon. The game lasted 00:25:50 (11799 turns). olddryhag the Nimble (Octopode Conjurer) Turns: 11799, Time: 00:25:50 Health: -10/74 AC: 1 Str: 7 XL: 11 Next: 26% Magic: 16/29 EV: 26 Int: 25 God: Gold: 161 SH: 0 Dex: 20 Spells: 11/22 levels left rFire . . . q - melded +5 flail "Honarad" {freeze, rC+} rCold . . . (offhand unavailable) rNeg + + . (no helmet) rPois + (no amulet) rElec . m - +4 ring of slaying rCorr . k - +5 ring of evasion SInv . r - ring "Yngyrol" {rC- rN++ Dex+4} Will ..... x - +6 ring of dexterity Stlth ++ K - ring "Bofot" {rPois rC+ MP+9} HPRegen 0.32/turn (no ring) MPRegen 0.21/turn (no ring) (no ring) %: no passive effects @: flux-form, glowing, studying 2 skills A: contaminating, glow, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 11 of the Dungeon. You were something dangerously unstable. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 685 gold pieces. You spent 524 gold pieces at shops. Inventory: Hand Weapons g - a +0 dagger of venom i - a +0 dagger of electrocution q - the +5 flail "Honarad" (melded) {freeze, rC+} (You found it on level 7 of the Dungeon) rC+: It protects you from cold. w - a +4 short sword of freezing Missiles s - 10 curare-tipped darts y - 2 throwing nets Jewellery k - a +5 ring of evasion (worn) m - a +4 ring of slaying (worn) r - the ring "Yngyrol" (worn) {rC- rN++ Dex+4} (You took it off an orc wizard on level 7 of the Dungeon) [ring of positive energy] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). v - an amulet of faith x - a +6 ring of dexterity (worn) I - a ring of protection from cold K - the ring "Bofot" (worn) {rPois rC+ MP+9} (You bought it in a shop on level 10 of the Dungeon) [ring of magical power] rPois: It protects you from poison. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Talismans c - a flux talisman (active) d - a dragon-coil talisman C - a maw talisman Wands l - a wand of flame (22) A - a wand of light (18) J - a wand of paralysis (7) Scrolls b - 4 scrolls of amnesia e - 4 scrolls of teleportation o - 3 scrolls of enchant armour z - a scroll of poison {unknown} F - a scroll of torment Potions a - 2 potions of magic f - a potion of berserk rage {unknown} h - 3 potions of curing j - a potion of resistance {unknown} n - a potion of heal wounds p - 4 potions of brilliance t - 2 potions of haste u - a potion of enlightenment B - a potion of cancellation {unknown} D - a potion of ambrosia E - a potion of might {unknown} G - a potion of attraction {unknown} H - a potion of invisibility {unknown} Skills: + Level 6.4 Fighting - Level 3.3 Maces & Flails + Level 8.2 Dodging - Level 2.7 Stealth + Level 2.3 Unarmed Combat + Level 6.1 Spellcasting - Level 6.8 Conjurations + Level 5.0 Fire Magic + Level 5.4 Alchemy + Level 7.2 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 19% 3d10 6% 4 d - Sticky Flame Fire/Alch 33% 2d7 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 24% 3d7 5% 3 Apportation Tloc 14% N/A 8% 1 Freeze Ice 28% 1d5 8% 1 Soul Splinter Necr 28% N/A 8% 1 Summon Small Mammal Summ 28% N/A 8% 1 Dazzling Flash Hex/Fire 40% N/A 8% 3 Volatile Blastmotes Fire/Tloc 40% 2d13 8% 3 Ignite Poison Fire/Alch 33% N/A 9% 4 Call Imp Summ 14% N/A 11% 2 Construct Spike Launche Frge 14% 2d3 11% 2 Grave Claw Necr 14% 2d8 11% 2 Sublimation of Blood Necr 7% N/A 11% 2 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Call Canine Familiar Summ 7% N/A 22% 3 Frozen Ramparts Ice 14% 1d3 22% 3 Launch Clockwork Bee Frge 7% N/A 22% 3 Sigil of Binding Hex 7% N/A 22% 3 Summon Ice Beast Ice/Summ 7% N/A 22% 3 Vampiric Draining Necr 7% 2d6 22% 3 Forge Blazeheart Golem Fire/Frge 20% N/A 26% 4 Dimensional Bullseye Hex/Tloc 3% N/A 58% 4 Eringya's Surprising Cr Summ 7% N/A 58% 4 Vhi's Electric Charge Tloc/Air 14% N/A 58% 4 Starburst Conj/Fire 18% 6d7 69% 6 Gell's Gavotte Tloc 3% 2d(13-19) 100% 6 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Summon Hydra Summ 3% N/A 100% 7 Fulsome Fusillade Conj/Alch 19% (3-5)d9 100% 8 Ignition Fire 16% 3d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (0/5) D:11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Lugonu Shops: D:9 * D:10 = Annotations: D:4 1 runed translucent door, 0ccupant's ghost, amateur KoDe Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. You barely miss the yak. The yak is almost dead. You stop channelling your searing ray. The yak completely misses you. The yak barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (heavily wounded) The sticky flame hits the yak. The yak is heavily wounded. The yak burns! The yak completely misses you. The yak misses you. Unknown command. You feel a bit more experienced. The yak gores you. Your Fire Magic skill increases to level 5! You tentacle-slap the yak but do no damage. The yak begins to glow. The yak is almost dead. The yak gores you but does no damage. The kobold completely misses you. The yak misses you. Things that are here: a +0 dagger; a +0 scale mail You tentacle-slap the yak but do no damage. The yak glows dangerously bright. You squeeze the yak, but do no damage. The yak is almost dead. The yak completely misses you. The kobold closely misses you. You barely miss the yak. The yak is almost dead. The yak gores you! x2 * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. The yak completely misses you. Unknown command. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak attacks as it pursues you! The yak closely misses you. A kobold brigand comes into view. It is wielding a +0 dagger and quivering poisoned darts. The yak attacks as it pursues you! The yak misses you. The yak gores you! You die... # ..# ####.# ########## #....### #........# # #.#....########.######.#### #.#.)..#..........# #.......# #......############ #.##.##.# ####.### #.##.##.# #.############## #.##.##.# #....).#..KYp.<# #.##.##.# #####.####.#..(Y...# #<......# ...##....#.#.......# ####.#### .Y..#.##.#K)K..)...# #.# .K.K#.##.#†#....)..# #.# ###.#.##.#.#.......# #.# #.Y..Y.÷.#.......# #.# ######.########### ####.# #.### #######....# You could see 2 yaks, a kobold brigand (wandering) and 2 kobolds. Vanquished Creatures A two-headed ogre (D:10) Pikel (D:8) Joseph (D:10) An elephant (D:11) An unseen horror (D:10) 2 komodo dragons (D:10) Psyche (D:8) 2 trolls 2 hornets Blorkula the Orcula (D:8) A wraith (D:10) 8 yaks A wyvern (D:7) A basilisk (D:11) 2 water moccasins (D:8) 3 ice beasts 2 orc warriors An ogre (D:6) 2 black bears 2 phantoms A centaur (D:9) A kobold brigand (D:8) A gnoll sergeant (D:8) 2 bullfrogs 10 wights 5 vampire bats (D:8) 3 jellies 2 orc priests 3 hounds 4 iguanas A sleepcap (D:6) Natasha (thrice) (D:3) 14 orc wizards 7 gnolls 9 adders 2 dart slugs (D:1) 2 ribbon worms (D:2) 25 orcs 8 endoplasms 3 giant cockroaches (D:1) 3 goblins 5 hobgoblins 3 jackals (D:1) 9 kobolds 7 quokkas 5 ball pythons 3 bats 2 frilled lizards (D:1) 8 rats 187 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | olddryhag the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 315 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 549 | D:1 | Reached skill level 1 in Shapeshifting 699 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 1470 | D:2 | Reached skill level 1 in Fighting 1659 | D:2 | Reached XP level 4. HP: 28/28 MP: 2/7 2197 | D:3 | Found a stormy altar of Qazlal. 2242 | D:3 | Noticed Natasha 2246 | D:3 | Killed Natasha 2247 | D:3 | Reached XP level 5. HP: 33/33 MP: 3/8 2369 | D:3 | Found a shadowy altar of Dithmenos. 2376 | D:3 | Noticed Natasha 2380 | D:3 | Killed Natasha 2409 | D:3 | You fall into a shaft and drop 2 floors! 2409 | D:5 | Entered Level 5 of the Dungeon 2512 | D:4 | Found a burning altar of Makhleb. 2659 | D:4 | Reached skill level 3 in Dodging 2670 | D:3 | Noticed Natasha 2674 | D:3 | Killed Natasha 2756 | D:2 | Learned a level 2 spell: Searing Ray 2816 | D:2 | Reached XP level 6. HP: 36/39 MP: 10/10 3263 | D:4 | Found an iron altar of Okawaru. 3272 | D:4 | Found a runed translucent door. 3274 | D:4 | Noticed 0ccupant's ghost (amateur KoDe) 3364 | D:4 | Learned a level 4 spell: Fulminant Prism 3506 | D:4 | Reached XP level 7. HP: 33/45 MP: 2/11 3603 | D:4 | Found a staircase to the Ecumenical Temple. 3613 | Temple | Entered the Ecumenical Temple 3651 | D:4 | Found a shimmering blue altar of Sif Muna. 3653 | D:4 | Found a radiant altar of Vehumet. 3653 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3658 | D:4 | Got Sif Muna's Atlas of Dislocation 3896 | D:4 | Reached skill level 5 in Conjurations 4211 | D:4 | Found a white marble altar of Elyvilon. 4557 | D:5 | Reached skill level 4 in Dodging 4631 | D:5 | Reached XP level 8. HP: 52/52 MP: 5/13 4707 | D:5 | Found a shimmering altar of Xom. 5610 | D:6 | Reached skill level 5 in Shapeshifting 5730 | D:6 | Reached skill level 1 in Fire Magic 5730 | D:6 | Reached skill level 1 in Alchemy 6428 | D:6 | Found an ornate altar of the Wu Jian Council. 6522 | D:7 | Noticed a wyvern 6529 | D:7 | Killed a wyvern 6530 | D:7 | Reached XP level 9. HP: 17/58 MP: 12/15 6778 | D:7 | Reached skill level 5 in Dodging 6861 | D:7 | Found a hide-covered altar of Uskayaw. 7126 | D:7 | Found a glowing silver altar of Zin. 7126 | D:7 | Found an opulent altar of Gozag. 7181 | D:7 | Identified the +5 flail "Honarad" {freeze, rC+} 7307 | D:7 | Identified the ring "Yngyrol" {rC- rN++ Dex+4} 7381 | D:7 | HP: 1/52 [orc warrior/+0 trident (10)] 7621 | D:7 | Learned a level 4 spell: Sticky Flame 7717 | D:8 | Noticed Pikel 7727 | D:8 | Killed Pikel 7728 | D:8 | Reached skill level 1 in Maces & Flails 7798 | D:8 | Noticed Psyche 7804 | D:8 | Killed Psyche 8021 | D:8 | HP: 3/60 [water moccasin (6)] 8026 | D:8 | Found a broken altar of Ashenzari. 8250 | D:8 | Reached skill level 5 in Fighting 8250 | D:8 | Reached skill level 6 in Dodging 8250 | D:8 | Reached skill level 5 in Spellcasting 8278 | D:8 | Reached XP level 10. HP: 66/66 MP: 4/17 8309 | D:8 | Paralysed by a hornet for 1 turns 8690 | D:8 | Noticed Blorkula the Orcula 8708 | D:8 | Killed Blorkula the Orcula 8913 | D:8 | Found a sparkling altar of Nemelex Xobeh. 9204 | D:9 | Found Uhalarutt's General Store. 9234 | D:9 | Bought a scroll of identify for 28 gold pieces 9597 | D:9 | Identified the +3 ring mail "Zuinaewk" {rC+ Str+3} 9907 | D:9 | Reached skill level 7 in Dodging 10319 | D:10 | Entered Level 10 of the Dungeon 10420 | D:10 | Found a bloodstained altar of Trog. 10463 | D:10 | Noticed Joseph 10474 | D:10 | Killed Joseph 10732 | D:10 | Found Zome's One-of-a-Kind Rings. 10736 | D:10 | Bought the ring "Bofot" {rPois rC+ MP+9} for 496 gold | pieces 10825 | D:10 | Noticed a two-headed ogre 10843 | D:10 | Killed a two-headed ogre 10844 | D:10 | Reached skill level 1 in Unarmed Combat 10925 | D:10 | Reached XP level 11. HP: 72/72 MP: 19/19 11002 | D:10 | Reached skill level 5 in Alchemy 11019 | D:10 | Reached skill level 8 in Dodging 11405 | D:11 | Found a staircase to the Lair. 11791 | D:11 | Reached skill level 5 in Fire Magic 11799 | D:11 | Mangled by a yak Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_ring D:2: layout_basic, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_3_way, infiniplex_forest_end_1, infiniplex_forest_clump_double, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_pool, kennysheep_generic_room_12 D:3: layout_rooms, grunt_dithmenos_smoke_and_mirrors, mainiacjoe_overflow_paths, uniq_natasha D:4: layout_cave_pods, grunt_temple_overflow_magic_moments, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_24_doors, amcnicky_altar_gilded, minmay_temple_entry_hall, ebering_ghost_inner_flame, grunt_ministairs_7 D:5: layout_basic, xom_teletrap_fun, serial_library, serial_library_hellmonk_metal_room, serial_library_hellmonk_room_c, serial_library_hellmonk_angled_corner, serial_library_regret_index_small_wings, corexii_leaking_fountain D:6: layout_cave_pods, lemuel_coloured_pillars_altar D:7: layout_cave_pools, grunt_temple_overflow_gold_and_silver, mainiacjoe_overflow_concentric_impassable, minmay_gold_behind_fungi, minivault_5, grunt_ministairs_15, minmay_manual_mail D:8: layout_gridville, lemuel_tele_altar, nemelex_spade_bored_becter, uniq_psyche, uniq_blorkula_the_orcula, uniq_pikel D:9: layout_loops_ring, serial_shops, shop D:10: layout_basic, mainiacjoe_overflow_six_doors_small, nicolae_shop_unique_rings, uniq_joseph D:11: layout_loops_cross, david_lair_generic, erik_orc_1, serial_shops, shop_fountains Temple: corrupted_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Shapeshifting | 1 2 3 4 5 6 7 | 7.2 Fighting | 1 2 3 4 5 6 | 6.4 Dodging | 3 4 6 7 8 | 8.2 Spellcasting | 3 4 5 6 | 6.1 Conjurations | 5 6 | 6.8 Fire Magic | 1 3 4 5 | 5.0 Alchemy | 2 3 4 5 | 5.4 Maces & Flails | 1 3 | 3.3 Unarmed Combat | 1 2 | 2.3 Stealth | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 27 | | 29 | 35 || 91 Tentacles | 6 | 5 | 27 | 18 || 56 Constrict | 11 | 6 | 16 | 8 || 41 Punch | 1 | | | || 1 Dagger | 6 | 24 | 15 | || 45 Short sword | | | 34 | || 34 Flail | | | 11 | 36 || 47 Throw: Dart | | | 3 | 3 || 6 Throwing net | | | | 1 || 1 Cast: Magic Dart | 57 | 73 | 173 | 63 || 366 Searing Ray | | 2 | 9 | 8 || 19 Fulminant Prism | | | 2 | 21 || 23 Sticky Flame | | | | 9 || 9 Use: Scroll | 1 | | 12 | 6 || 19 Potion | | | 2 | 3 || 5 Armour: Skin | 15 | 7 | 37 | 58 || 117 Dodge: Dodged | 14 | 40 | 91 | 140 || 285 Form: Flux | | | 2 | 2 || 4 | | | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11819 | 11427 | 392 | 1334 | 8070 | 12 | 984.9 | Dungeon | 11817 | 11425 | 392 | 1334 | 8070 | 11 | 1074.3 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1546 daAuts D:4: 1500 daAuts D:6: 1265 daAuts D:7: 1160 daAuts D:1: 1151 daAuts D:9: 1111 daAuts D:2: 1052 daAuts D:10: 957 daAuts D:5: 820 daAuts D:3: 730 daAuts D:11: 520 daAuts Temple: 1 daAuts