Dungeon Crawl Stone Soup version 0.32-a0-1984-g19b87b1804 (webtiles) character file. Game seed: 4297327978943952783 1 oldmanjim the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on Aug 4, 2024. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (41 turns). oldmanjim the Apothecary(Merfolk Alchemist) Turns: 41, Time: 00:00:37 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 1 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The sting hits the hobgoblin but does no damage. The hobgoblin looks even sicker. The hobgoblin is almost dead. You kill the hobgoblin! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There is an open door here. The ball python attacks as it pursues you! The ball python closely misses you. The ball python barely misses you. The ball python attacks as it pursues you! The ball python misses you. The ball python completely misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) The sting misses the ball python. The ball python misses you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the ball python but do no damage. The ball python bites you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the ball python but do no damage. The ball python is moderately wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ##....⌠.##...#..... #........#......... #......⌠.#..†...... #...##...#S..# #..####..#...# +..'<>+..'...# #..####..#...# #..S##...#...# #.⌠.@....#..... #........#......# ##.⌠....##...#?## #......##....... ##....## ...###. ##++## You could see a ball python. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldmanjim the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 41 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms, shapermc_ecumenical_altar_flowoftime, hex_medium Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Sting || 4 Armour: Robe || 11 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 18 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 18 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts