Dungeon Crawl Stone Soup version 0.33-a0-1092-gce43c158f7 (webtiles) character file. Game seed: 5383714120958089700 13 oldmanjim the Grave Robber (level 2, 0/20 HPs) Began as a Revenant Necromancer on Mar 15, 2025. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:03:07 (288 turns). oldmanjim the Grave Robber (Revenant Necromancer) Turns: 288, Time: 00:03:07 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 37% Magic: 5/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 4 curare-tipped darts Armour b - a +0 robe (worn) g - an orb of energy Scrolls e - a scroll of fear {unknown} f - a scroll of teleportation {unknown} Skills: + Level 2.0 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History A quokka comes into view. You hear an angry hiss. x3 You hear an angry hiss. The hobgoblin attacks as it pursues you! The hobgoblin hits you but does no damage. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 54%) The hobgoblin resists with significant effort. The hobgoblin closely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 54%) The hobgoblin resists with significant effort. The hobgoblin hits you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 54%) The hobgoblin resists with significant effort. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, chance to affect: 63%) There's no room for the soul wisp to form! The gnoll is unaffected. Magic courses through your body. The gnoll hits you with a +0 flail! You die... #...........## #####........# #### #.###....# #.# .............# #.# .....###....# #.# #.#####...>## #.## . ...........#####..#### ....###.#####.#.†.........# .r.......gg@..###.........# r...###.#####.........)...# . ### #...............# ###..##.........# #..##.........# ##..##.........# #...##.........# ################ You could see a gnoll and a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 bats (D:1) 3 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldmanjim the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 95 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/5 288 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms, minmay_lizard_king Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 2.5 Spellcasting | | 2.2 Necromancy | | 4.1 Action || total ---------------------------++------- Melee: Dagger || 54 Cast: Soul Splinter || 8 Use: Potion || 1 Armour: Robe || 38 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 288 | 288 | 0 | 0 | 157 | 1 | 288.0 | Dungeon | 288 | 288 | 0 | 0 | 157 | 1 | 288.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 288 daAuts