Seeded DCSS version 0.31-a0-37-g98a128e1d9 (webtiles) character file. Game seed: 20230517 (custom seed) 47 oldplebian the Grave Robber (level 3, -6/24 HPs) Began as a Vampire Necromancer on May 14, 2023. Mangled by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:11:56 (2010 turns). oldplebian the Grave Robber (Vampire Necromancer) Turns: 2010, Time: 00:11:56 Health: -6/24 AC: 3 Str: 7 XL: 3 Next: 48% Magic: 0/6 EV: 12 Int: 19 God: Gold: 29 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . i - +0 spear rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons d - a +0 dagger i - a +0 spear (weapon) Missiles h - 3 stones (quivered) Armour a - a +0 robe c - a +0 leather armour (worn) j - a +0 ring mail Scrolls g - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} f - 2 potions of lignification {unknown} k - a potion of brilliance {unknown} l - 3 potions of curing {unknown} Skills: + Level 2.9 Dodging + Level 4.0 Stealth + Level 2.5 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 80% 1d8 3% 1 b - Vampiric Draining Necr 20% 2d7 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 20% N/A 34% 4 Agony Necr 20% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Aim: Terence, wielding a +0 flail and wearing a +2 scale mail of fire resistance (ally target, chance to affect: 84%) Terence writhes in agony. Your adder skeleton bites Terence but does no damage. Your rat skeleton bites Terence but does no damage. Terence hits you with a +0 flail. An endoplasm comes into view. You barely miss Terence. Terence is lightly wounded. Your adder skeleton closely misses Terence. Terence completely misses you. You barely miss Terence. Terence is lightly wounded. Your adder skeleton bites Terence but does no damage. Your rat skeleton barely misses Terence. Terence closely misses you. You hit Terence but do no damage. Terence is lightly wounded. Your adder skeleton bites Terence but does no damage. Your rat skeleton bites Terence but does no damage. Terence hits you with a +0 flail. The endoplasm freezes you. You are frozen. You can't go up here! You can't go down here! You hit the endoplasm but do no damage. Your adder skeleton bites Terence but does no damage. Your rat skeleton barely misses Terence. The endoplasm freezes you. You are frozen. Terence closely misses you. Your adder skeleton barely misses Terence. You hit Terence but do no damage. Terence is lightly wounded. The endoplasm freezes you. You are frozen. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Your adder skeleton barely misses Terence. Your rat skeleton barely misses Terence. You swap places. The endoplasm hits your rat skeleton. Terence hits you with a +0 flail! You die... #.# .### .#.. ?.. .... .?# #..###.###. #...#.†#... ..###.#.#...... #.......Z..# #J@#.##.# #.Z@....# ##....### .......... ###.....##.# #.....# ..>[.... ##.....### ##...## You could see Terence (ally target), an endoplasm (ally target), a friendly adder skeleton and a friendly rat skeleton. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 bats (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 6 rats 30 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 4 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldplebian the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 328 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 1498 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1498 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 1510 | D:1 | Learned a level 3 spell: Vampiric Draining 1995 | D:2 | Noticed Terence 2010 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic D:2: layout_loops_ring, minmay_pentomino_t4, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 4 | 4.0 Dodging | | 2.9 Spellcasting | | 2.5 Necromancy | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 28 Bite || 3 Punch || 1 Spear || 14 Cast: Necrotise || 44 Armour: Leather armour || 15 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2010 | 1465 | 545 | 1227 | 0 | 2 | 1005.0 | Dungeon | 2010 | 1465 | 545 | 1227 | 0 | 2 | 1005.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1991 daAuts D:2: 18 daAuts