Seeded DCSS version 0.31-a0-37-g98a128e1d9 (webtiles) character file. Game seed: 20230518 (custom seed) 341 oldplebian the Conjurer (level 6, -6/45 HPs) Began as a Demigod Conjurer on May 15, 2023. Mangled by Edmund ... wielding a +2 flail of venom (8 damage) ... on level 4 of the Dungeon on May 16, 2023. The game lasted 00:44:15 (8627 turns). oldplebian the Conjurer (Demigod Conjurer) Turns: 8627, Time: 00:44:16 Health: -6/45 AC: 6 Str: 14 XL: 6 Next: 8% Magic: 6/13 EV: 10 Int: 33 God: Gold: 185 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . k - +2 sling (drain) rCold . . . (no shield) rNeg . . . u - +0 scale mail of Adghod {rPois Int+5} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + n - +6 ring of strength HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-6 -> -15) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 205 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons k - a +2 sling of draining (weapon) p - a +0 rapier x - a +0 halberd Missiles d - 6 boomerangs (quivered) o - 7 poisoned darts r - 22 stones Armour a - a +0 robe l - a +0 ring mail u - the +0 scale mail of Adghod (worn) {rPois Int+5} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (+5). rPois: It protects you from poison. w - a +0 leather armour Jewellery n - a +6 ring of strength (left hand) Scrolls f - 3 scrolls of identify i - a scroll of vulnerability {unknown} j - 2 scrolls of noise {unknown} m - 2 scrolls of immolation {unknown} q - a scroll of enchant armour {unknown} s - a scroll of poison {unknown} t - a scroll of torment {unknown} y - a scroll of butterflies {unknown} Potions b - a potion of magic c - 2 potions of mutation {unknown} e - a potion of attraction {unknown} h - a potion of curing {unknown} v - a potion of degeneration {unknown} z - a potion of haste {unknown} Skills: + Level 3.3 Dodging + Level 3.6 Stealth + Level 3.1 Spellcasting + Level 4.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 72% 2d7 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 30% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 36% 2 Passwall Tmut/Erth 4% N/A 36% 2 Swiftness Air 5% N/A 61% 3 Fulminant Prism Conj/Hex 10% 3d9 69% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:2 ? Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You shoot a sling bullet. The sling bullet barely misses Edmund. You feel sick. Edmund hits you but does no damage. An endoplasm comes into view. Edmund barely misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. You drain Edmund. Edmund is moderately wounded. You feel sick. Edmund hits you with a +2 flail of venom. You are more poisoned. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You shoot a sling bullet. The sling bullet barely misses Edmund. You feel extremely sick. Edmund closely misses you. Edmund zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * There is a lethal amount of poison in your body! You shoot a sling bullet. The sling bullet barely misses Edmund. * * * LOW HITPOINT WARNING * * * You feel very sick. The endoplasm hits you but does no damage. Edmund completely misses you. Your magical contamination has completely faded away. Edmund attacks as you move away! Edmund hits you with a +2 flail of venom! You die... #..# #.>...... #... #.####### #..# #.# #..## #.# #######... #.# #........# #.# .........######.# ♣............# ♣♣@@..######## ♣J#### ♣. ♣. .. .# ## You could see Edmund (resistant, drained) and an endoplasm. Vanquished Creatures A scorpion (D:4) A crimson imp (D:3) 2 hounds An iguana (D:4) 4 adders 3 gnolls (D:4) 4 worms 6 dart slugs An orc (D:3) 11 ball pythons 4 endoplasms 4 giant cockroaches 6 goblins 8 hobgoblins 3 jackals (D:1) 8 kobolds 3 quokkas 5 bats A frilled lizard (D:3) 4 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldplebian the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1003 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 2127 | D:2 | Reached XP level 3. HP: 21/26 MP: 3/8 2531 | D:2 | Reached skill level 4 in Conjurations 2714 | D:2 | Found Senezib's Magic Scroll Emporium. 2725 | D:2 | Bought a scroll of identify for 20 gold pieces 3468 | D:3 | Reached XP level 4. HP: 27/33 MP: 1/10 3816 | D:3 | Identified the +0 scale mail of Adghod {rPois Int+5} 5193 | D:3 | Reached XP level 5. HP: 38/38 MP: 9/12 8197 | D:4 | Reached XP level 6. HP: 37/45 MP: 7/13 8553 | D:4 | Learned a level 2 spell: Searing Ray 8615 | D:4 | Noticed Edmund 8626 | D:4 | HP: 2/45 [poisoned by Edmund] 8627 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_rooms, st_stairs_12, hangedman_decor_clover_reticule D:2: layout_rooms, serial_shops, shop, shapermc_ecumenical_altar_totnotflames, minmay_misc_feat_ornament D:3: layout_loops_ring, grunt_temple_overflow_lords_of_destruction, old_standard_altar, nicolae_wu_jian_wuxing_cycle, minmay_misc_feat_alley D:4: minmay_razor_zed, layout_loops_ring, fedhas_altar_3, dreamdust_mushroom_princess, nicolae_kite_square_tiling_tiny, nrook_campfire, uniq_sigmund, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.6 Dodging | 2 3 | 3.3 Spellcasting | 2 3 | 3.1 Conjurations | 4 | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 5 | || 5 Spear | 3 | || 3 Fire: Sling | 6 | 22 || 28 Throw: Boomerang | | 1 || 1 Cast: Magic Dart | 79 | 100 || 179 Searing Ray | | 2 || 2 Armour: Robe | 3 | || 3 Ring mail | 9 | 1 || 10 Scale mail | | 19 || 19 Dodge: Dodged | 31 | 38 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8643 | 6017 | 2626 | 5230 | 0 | 4 | 2160.8 | Dungeon | 8643 | 6017 | 2626 | 5230 | 0 | 4 | 2160.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 3129 daAuts D:4: 2099 daAuts D:2: 1737 daAuts D:1: 1676 daAuts