Seeded DCSS version 0.31-a0-38-g1548c4f2a5 (webtiles) character file. Game seed: 20230517 (custom seed) 49 oldplebian the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on May 17, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:10:10 (2546 turns). oldplebian the Conjurer (Demigod Conjurer) Turns: 2546, Time: 00:10:11 Health: 0/26 AC: 3 Str: 8 XL: 3 Next: 32% Magic: 4/9 EV: 11 Int: 24 God: Gold: 29 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . m - +2 sling (flame) rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -6) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons m - a +2 sling of flaming (weapon) Missiles i - 3 stones (quivered) Armour a - a +0 robe c - a +0 leather armour (worn) j - a +0 ring mail Scrolls f - a scroll of vulnerability {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} e - a potion of mutation {unknown} g - 2 potions of lignification {unknown} k - 3 potions of curing {unknown} n - a potion of brilliance {unknown} p - a potion of flight {unknown} Skills: + Level 2.3 Dodging + Level 2.3 Stealth + Level 2.3 Spellcasting + Level 3.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 4% 2 Dazzling Flash Conj/Hex 24% N/A 22% 3 Fulminant Prism Conj/Hex 6% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: Terence, wielding a +0 flail and wearing a +2 scale mail of fire resistance (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +2 scale mail of fire resistance (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +2 scale mail of fire resistance (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. The adder bites you but does no damage. Terence hits you with a +0 flail. The adder misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The adder completely misses you. Terence says, "How do you enjoy it?" Terence closely misses you. Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder closely misses you. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. You die... # #. # #.## # ####... # #.. ..# # #.# #.# #######.# #.# ........###.###### ######...........## # #.####.###.@.# # #.# #.##..@S...$.. # #.# #.##....##...# .. #.# #........# ### ### #.# #..###...# #.# #..# #.... #. ##.# #...#. .=..#.. You could see Terence and an adder. Vanquished Creatures An adder (D:2) 2 dart slugs 6 ball pythons (D:1) An endoplasm (D:2) A giant cockroach (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 5 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldplebian the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 362 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1760 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/8 2533 | D:2 | Noticed Terence 2546 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic D:2: layout_loops_ring, minmay_pentomino_t4, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | 2 | 2.3 Spellcasting | 2 | 2.3 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 25 Fire: Sling || 6 Cast: Magic Dart || 55 Armour: Leather armour || 24 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2547 | 1685 | 862 | 1433 | 0 | 2 | 1273.5 | Dungeon | 2547 | 1685 | 862 | 1433 | 0 | 2 | 1273.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2182 daAuts D:2: 364 daAuts