Seeded DCSS version 0.31-a0-38-g1548c4f2a5 (webtiles) character file. Game seed: 20230517 (custom seed) 39 oldplebian the Conjurer (level 3, -3/26 HPs) Began as a Demigod Conjurer on May 17, 2023. Slain by an adder (4 damage) ... on level 1 of the Dungeon. The game lasted 00:08:47 (2227 turns). oldplebian the Conjurer (Demigod Conjurer) Turns: 2227, Time: 00:08:47 Health: -3/26 AC: 3 Str: 8 XL: 3 Next: 13% Magic: 2/8 EV: 11 Int: 24 God: Gold: 29 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . i - +2 sling (flame) rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons d - a +0 dagger i - a +2 sling of flaming (weapon) Missiles h - 3 stones Armour a - a +0 robe c - a +0 leather armour (worn) l - a +0 hat Scrolls g - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} f - 2 potions of lignification {unknown} j - 3 potions of curing {unknown} k - a potion of brilliance {unknown} Skills: + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 3.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 4% 2 Dazzling Flash Conj/Hex 24% N/A 22% 3 Fulminant Prism Conj/Hex 6% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. The sling bullet burns the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you. The adder barely misses you. The adder bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you. The adder misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder bites you. The adder bites you but does no damage. Terence barely misses you. The adder attacks as you move away! The adder bites you but does no damage. An endoplasm comes into view. Terence hits you with a +0 flail! The adder attacks as you move away! The adder closely misses you. Terence closely misses you. There is a stone staircase leading up here. The adder barely misses you. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet hits Terence but does no damage. The adder bites you. You die... #...######## ##....#....#. #.........[# #.....'....'. #..........########.###.#....## ##.........)....##..# #.#....## #########......##.# #[####### #......#..####'####### #........#......##.... #.......##......##.... #....@.......)..''.... #....@S.........##.... ###..............#...[ ####...........#.... #####.......##### ##...#### #...### #.....# #.....# You could see Terence and an adder. Vanquished Creatures 2 dart slugs 3 bats (D:1) An endoplasm (D:2) A giant cockroach (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 6 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldplebian the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 535 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1697 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/8 2211 | D:2 | Noticed Terence 2225 | D:2 | HP: 1/26 [Terence/+0 flail (10)] 2227 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic D:2: layout_loops_ring, minmay_pentomino_t4, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | 2 | 2.2 Spellcasting | 2 | 2.2 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 18 Fire: Sling || 10 Cast: Magic Dart || 57 Armour: Leather armour || 28 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2230 | 1582 | 648 | 1334 | 0 | 2 | 1115.0 | Dungeon | 2230 | 1582 | 648 | 1334 | 0 | 2 | 1115.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2061 daAuts D:2: 169 daAuts