Seeded DCSS version 0.31-a0-40-g1d5085d191 (webtiles) character file. Game seed: 20230517 (custom seed) 51 oldplebian the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on May 17, 2023. Slain by Terence ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:12:49 (2032 turns). oldplebian the Conjurer (Demigod Conjurer) Turns: 2032, Time: 00:12:50 Health: -1/26 AC: 4 Str: 8 XL: 3 Next: 36% Magic: 3/9 EV: 11 Int: 24 God: Gold: 46 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . l - +2 sling (flame) rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . n - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons c - a +0 dagger l - a +2 sling of flaming (weapon) Missiles h - 3 stones (quivered) Armour a - a +0 robe d - a +0 leather armour (worn) j - a +0 ring mail n - a +0 pair of boots (worn) o - a +0 hat Scrolls g - 2 scrolls of teleportation {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} f - 2 potions of lignification {unknown} i - 3 potions of curing {unknown} k - a potion of brilliance {unknown} m - 2 potions of heal wounds {unknown} Skills: + Level 2.3 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 22% 3 Fulminant Prism Conj/Hex 6% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (lightly wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +2 scale mail of fire resistance (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +2 scale mail of fire resistance (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 flail! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +2 scale mail of fire resistance (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail! You die... .## # .#.. ?.. .. .... .?# .## #..###.###.... ... #...#..#....# ... ##.#.#.......# ... .....J..# .#.# #.# ...#<@#.##.#.# #.# # #.$@....#.# #.# #.##....###.# #.### #...........# #.... ####.....##.# #.### ##.....##.######.# #..>.............# ##.....########### ##...## .....## You could see Terence and an endoplasm. Vanquished Creatures An adder (D:2) 2 dart slugs 6 ball pythons An endoplasm (D:2) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 bats A frilled lizard (D:1) 3 kobolds 8 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldplebian the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 350 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 775 | D:1 | Upgraded the game from 0.31-a0-38-g1548c4f2a5 to | 0.31-a0-40-g1d5085d191 1579 | D:2 | Reached XP level 3. HP: 21/26 MP: 3/8 1994 | D:2 | Learned a level 2 spell: Searing Ray 2021 | D:2 | Noticed Terence 2032 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic D:2: layout_loops_ring, minmay_pentomino_t4, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.5 Dodging | 2 | 2.3 Spellcasting | 2 | 2.2 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 43 Punch || 1 Fire: Sling || 8 Cast: Magic Dart || 56 Armour: Leather armour || 23 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2034 | 1132 | 902 | 862 | 0 | 2 | 1017.0 | Dungeon | 2034 | 1132 | 902 | 862 | 0 | 2 | 1017.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1566 daAuts D:2: 468 daAuts