Seeded DCSS version 0.31-a0-40-g1d5085d191 (webtiles) character file. Game seed: 20230517 (custom seed) 40 oldplebian the Conjurer (level 3, -5/26 HPs) Began as a Demigod Conjurer on May 17, 2023. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:14:14 (2946 turns). oldplebian the Conjurer (Demigod Conjurer) Turns: 2946, Time: 00:14:15 Health: -5/26 AC: 3 Str: 8 XL: 3 Next: 14% Magic: 1/8 EV: 11 Int: 24 God: Gold: 29 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . k - +0 short sword rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons c - a +0 dagger k - a +0 short sword (weapon) Missiles h - 3 stones (quivered) Armour a - a +0 robe d - a +0 leather armour (worn) i - a +0 ring mail m - a +0 hat Scrolls g - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} f - 2 potions of lignification {unknown} j - 3 potions of curing {unknown} l - a potion of brilliance {unknown} Skills: + Level 2.3 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 22% 3 Fulminant Prism Conj/Hex 6% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence hits you with a +0 flail. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 flail. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +2 scale mail of fire resistance (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +2 scale mail of fire resistance (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. You completely miss Terence. Terence is heavily wounded. Terence barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail! You die... #...######## ##....#....#. #.........[# #.....'....'. #..........########.###.#....## ##.........)....##..# #.#....## #########......##.# #.####### #......#..####'####### #........#......##.... #.......##......##.... #....@@.......).''.... #...............##.... ###..............#.... ####...........#.... #####.......##### ##...#### #...### #.....# #.....# You could see Terence. Vanquished Creatures 2 dart slugs 6 ball pythons (D:1) An endoplasm (D:2) A giant cockroach (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 7 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldplebian the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 248 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1030 | D:1 | Learned a level 2 spell: Searing Ray 1833 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/8 2674 | D:2 | Noticed Terence 2946 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic D:2: layout_loops_ring, minmay_pentomino_t4, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.3 Spellcasting | 2 | 2.1 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 17 Short sword || 8 Cast: Magic Dart || 57 Searing Ray || 1 Stab: Sleeping || 1 Armour: Leather armour || 12 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2945 | 2403 | 542 | 2100 | 0 | 2 | 1472.5 | Dungeon | 2945 | 2403 | 542 | 2100 | 0 | 2 | 1472.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2561 daAuts D:2: 383 daAuts