Seeded DCSS version 0.31-a0-43-g46d131a48f (webtiles) character file. Game seed: 20230525 (custom seed) 44 oldplebian the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on May 19, 2023. Slain by a scorpion (4 damage) ... on level 4 of the Dungeon. The game lasted 00:12:00 (3291 turns). oldplebian the Conjurer (Demigod Conjurer) Turns: 3291, Time: 00:12:01 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 22% Magic: 2/8 EV: 12 Int: 24 God: Gold: 52 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +0 spear f - a +0 short sword (weapon) i - a +0 short sword j - a +0 falchion Missiles d - 10 stones e - 3 poisoned darts (quivered) Armour a - a +0 robe (worn) Scrolls h - a scroll of amnesia {unknown} k - a scroll of enchant armour {unknown} Potions b - a potion of magic g - a potion of ambrosia {unknown} Skills: + Level 2.2 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 3.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a scorpion (100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. You feel sick. You are no longer poisoned. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion stings you. You die... $..... ..... ......## ...# .......####...# #........#...# #........!...##♣ ##.......#...#.P #........#......P ##.......#.....PP #..s@).....##..) .............## ♣♣ ..#.##....>..### ..#...##.##.........#### ........##.......#....# #.......###...........# ##................##...# .###.........##......#...... ..W......................... You could see a scorpion. Vanquished Creatures An adder (D:4) A dart slug (D:1) 2 ball pythons (D:1) 5 bats (D:1) 2 endoplasms (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 4 quokkas 3 frilled lizards (D:1) 4 kobolds 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldplebian the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 968 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 3162 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/8 3169 | D:2 | You fall into a shaft and drop 2 floors! 3230 | D:4 | Noticed a phantom 3272 | D:4 | Noticed a scorpion 3291 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon D:2: layout_loops_cross, serial_shops, shop D:3: layout_rooms, serial_shops, shop, solitary_fountain, cheibrodos_gnoll_hut D:4: layout_cave_pools, nicolae_overflow_two_pavilions, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.4 Dodging | 2 | 2.2 Spellcasting | 2 | 2.2 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Spear || 5 Short sword || 14 Cast: Magic Dart || 53 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3292 | 2271 | 1021 | 1982 | 0 | 4 | 823.0 | Dungeon | 3292 | 2271 | 1021 | 1982 | 0 | 4 | 823.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 3116 daAuts D:4: 120 daAuts D:2: 53 daAuts D:3: 1 daAuts