Seeded DCSS version 0.31-a0-112-gdf0485fa37 (webtiles) character file. Game seed: 20230518 (custom seed) 62 oldplebian the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on May 29, 2023. Slain by an ice beast (14 damage) ... on level 6 of the Dungeon. The game lasted 00:15:47 (2703 turns). oldplebian the Conjurer (Demigod Conjurer) Turns: 2703, Time: 00:15:49 Health: 0/26 AC: 7 Str: 8 XL: 3 Next: 60% Magic: 2/9 EV: 10 Int: 24 God: Gold: 147 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . q - +0 glaive rCold . . . (shield currently unavailable) rNeg + . . d - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr + p - +0 pair of gloves SInv . n - +0 pair of boots Will ..... f - amulet of magic regeneration Stlth + h - ring of resist corrosion HPRegen 0.24/turn a - ring of positive energy MPRegen 0.51/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons k - a +0 sling q - a +0 glaive (weapon) Missiles m - 6 poisoned darts (quivered) o - 17 stones t - a throwing net Armour c - a +0 leather armour d - a +0 ring mail (worn) n - a +0 pair of boots (worn) p - a +0 pair of gloves (worn) r - a +0 kite shield Jewellery a - a ring of positive energy (right hand) f - an amulet of magic regeneration (around neck) h - a ring of resist corrosion (left hand) Scrolls e - 2 scrolls of enchant armour {unknown} l - 2 scrolls of teleportation {unknown} Potions b - 3 potions of magic g - a potion of lignification {unknown} i - a potion of curing {unknown} j - a potion of resistance {unknown} s - a potion of haste {unknown} Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 7% 1 b - Searing Ray Conj 44% 2d6 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 34% 1 Dazzling Flash Conj/Hex 24% N/A 43% 3 Call Canine Familiar Summ 2% N/A 71% 3 Summon Guardian Golem Hex/Summ 2% N/A 71% 3 Fulminant Prism Conj/Hex 6% 3d7 83% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast hits you but does no damage. Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ice beast hits you but does no damage. Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 78% to hit) You miscast Searing Ray. Nothing appears to happen. The ice beast hits you but does no damage. You barely miss the ice beast. The ice beast is severely wounded. The ice beast hits you but does no damage. x2 Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 100% to hit) The magic dart hits the ice beast but does no damage. The ice beast is severely wounded. The ice beast completely misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ############# ##...........########.## ........................ ......####....##@####.# ......# #.#..##Y.....# ......# #..#..##..##### ......# #>.....#..# ..#..## #..#...#..# ..#..#. ...#...#..# ...............#..# ..#..#.. .... #........ You could see an ice beast. Vanquished Creatures An iguana (D:6) An adder (D:2) A dart slug (D:1) A ball python (D:1) A bat (D:1) 3 endoplasms (D:2) 2 goblins 4 hobgoblins A quokka (D:1) 4 frilled lizards 3 kobolds 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldplebian the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 776 | D:1 | Reached XP level 2. HP: 14/20 MP: 5/7 1770 | D:2 | Learned a level 2 spell: Searing Ray 2051 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/8 2308 | D:3 | You fall into a shaft and drop 3 floors! 2340 | D:6 | HP: 1/26 [iguana (13)] 2342 | D:6 | Reached skill level 4 in Conjurations 2692 | D:6 | Noticed an ice beast 2703 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, chequers_serial_rivers_large_b D:2: layout_basic D:3: layout_basic, grunt_temple_overflow_lords_of_destruction, nicolae_overflow_ecumenical_swirl, nicolae_wu_jian_immortal_techniques, serial_shops, shop D:6: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.4 Stealth | 2 | 2.5 Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 34 Glaive || 9 Punch || 1 Throw: Dart || 3 Cast: Magic Dart || 51 Searing Ray || 1 Armour: Leather armour || 19 Ring mail || 7 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2751 | 1557 | 1194 | 1129 | 0 | 4 | 687.8 | Dungeon | 2751 | 1557 | 1194 | 1129 | 0 | 4 | 687.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1335 daAuts D:2: 973 daAuts D:6: 396 daAuts D:3: 45 daAuts