Seeded DCSS version 0.31-a0-112-gdf0485fa37 (webtiles) character file. Game seed: 20230518 (custom seed) 27 oldplebian the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on May 29, 2023. Frozen to death by an endoplasm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:13:10 (2494 turns). oldplebian the Conjurer (Demigod Conjurer) Turns: 2494, Time: 00:13:12 Health: 0/20 AC: 5 Str: 8 XL: 2 Next: 72% Magic: 6/7 EV: 11 Int: 20 God: Gold: 87 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . o - +0 glaive rCold . . . (shield currently unavailable) rNeg + . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . q - +0 pair of gloves SInv . p - +0 pair of boots Will ..... k - amulet of magic regeneration Stlth ++ n - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.50/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons e - a +0 short sword f - a +0 sling o - a +0 glaive (weapon) Missiles i - 28 stones m - 8 poisoned darts (quivered) Armour a - a +0 robe c - a +0 leather armour (worn) h - a +0 ring mail p - a +0 pair of boots (worn) q - a +0 pair of gloves (worn) Jewellery k - an amulet of magic regeneration (around neck) n - a ring of positive energy (left hand) Scrolls j - 2 scrolls of enchant armour {unknown} l - a scroll of teleportation {unknown} Potions b - 3 potions of magic d - a potion of curing {unknown} g - a potion of lignification {unknown} Skills: + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 b - Searing Ray Conj 34% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 22% 1 Dazzling Flash Conj/Hex 18% N/A 30% 3 Call Canine Familiar Summ 2% N/A 56% 3 Summon Guardian Golem Hex/Summ 2% N/A 56% 3 Fulminant Prism Conj/Hex 4% 3d5 71% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The endoplasm freezes you. You are frozen. The kobold closely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold closely misses you. The endoplasm freezes you. You are frozen. You barely miss the kobold. The kobold is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. The kobold closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! The endoplasm freezes you. You are frozen. You die... ##### ......##+ ### ......... ... ........ ... #.....# ### ##....?# ......+ ###J)...# #<#@###### ##........# #.......#.# #.......# #.......# ##########.......# #................# #................# #................# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:2) A goblin (D:2) 4 hobgoblins 4 kobolds 2 quokkas (D:1) 3 frilled lizards 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldplebian the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 528 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1103 | D:1 | Learned a level 2 spell: Searing Ray 2493 | D:2 | HP: 1/20 [frozen (5)] 2494 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, chequers_serial_rivers_large_b D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.2 Spellcasting | 2 | 2.1 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 23 Glaive || 3 Fire: Sling || 3 Cast: Magic Dart || 46 Searing Ray || 1 Stab: Distracted || 1 Armour: Leather armour || 7 Robe || 1 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2527 | 1535 | 992 | 1234 | 0 | 2 | 1263.5 | Dungeon | 2527 | 1535 | 992 | 1234 | 0 | 2 | 1263.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1599 daAuts D:2: 927 daAuts