Seeded DCSS version 0.31-a0-145-g046c7d2549 (webtiles) character file. Game seed: 20230504 (custom seed) 26 oldplebian the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on June 4, 2023. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:10:51 (2204 turns). oldplebian the Conjurer (Demigod Conjurer) Turns: 2204, Time: 00:10:52 Health: 0/20 AC: 3 Str: 8 XL: 2 Next: 69% Magic: 2/7 EV: 11 Int: 20 God: Gold: 26 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . f - +1 whip (venom) rCold . . . d - orb {mayhem} rNeg . . . i - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: mayhem @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +1 whip of venom (weapon) k - a +0 war axe Missiles g - 4 poisoned darts (quivered) j - 22 stones Armour a - a +0 robe d - an orb of mayhem (worn) h - a +0 ring mail i - a +0 leather armour (worn) Scrolls l - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} m - a potion of degeneration {unknown} Skills: + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 b - Searing Ray Conj 34% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 30% 3 Fulminant Prism Conj/Hex 4% 3d5 71% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! The adder barely misses you. The kobold hits you with a +0 whip. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (100% to hit) The magic dart hits the kobold. You kill the kobold! The adder flies into a frenzy! The adder bites you. The adder barely misses you. The kobold hits you with a +0 whip. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (fast, strong, frenzied and insane, 63% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder bites you. x2; The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is moderately wounded. The adder closely misses you. The adder misses the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is severely wounded. The adder bites you. You die... ............ ##..##.#... #.......... ##..#.#..# #$......... # ##...#..## #.......... #.##...#...###.......... ........................ #.##...#.####.......# ..# .......###.###....... #..#..## #.# #........ #...#.. ..# #........# #.#.### .... .......... You could see a kobold and a neutral adder (fast, strong, insane). Vanquished Creatures A dart slug (D:1) 4 ball pythons 5 endoplasms (D:1) 3 hobgoblins A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldplebian the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 486 | D:1 | Reached XP level 2. HP: 18/20 MP: 2/7 1271 | D:1 | Learned a level 2 spell: Searing Ray 2204 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic D:2: layout_rooms, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.2 Spellcasting | 2 | 2.1 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Dagger || 3 Whip || 6 Cast: Magic Dart || 30 Searing Ray || 3 Armour: Robe || 1 Ring mail || 2 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2202 | 1312 | 890 | 1131 | 0 | 2 | 1101.0 | Dungeon | 2202 | 1312 | 890 | 1131 | 0 | 2 | 1101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1973 daAuts D:2: 228 daAuts