Seeded DCSS version 0.31-a0-145-g046c7d2549 (webtiles) character file. Game seed: 20230507 (custom seed) 116 oldplebian the Conjurer (level 4, -9/33 HPs) Began as a Demigod Conjurer on June 6, 2023. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 2 of the Dungeon on June 7, 2023. The game lasted 00:17:10 (3758 turns). oldplebian the Conjurer (Demigod Conjurer) Turns: 3758, Time: 00:17:11 Health: -9/33 AC: 3 Str: 12 XL: 4 Next: 43% Magic: 7/10 EV: 12 Int: 26 God: Gold: 103 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . q - +1 dagger (speed) rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons k - a +0 short sword q - a +1 dagger of speed (weapon) Missiles h - 30 stones l - 2 poisoned darts (quivered) Armour a - a +0 robe e - a +0 leather armour (worn) r - a +0 leather armour s - a +0 ring mail Jewellery g - a +6 ring of intelligence (left hand) n - a ring of magical power Scrolls d - a scroll of enchant armour {unknown} f - a scroll of brand weapon {unknown} i - a scroll of immolation {unknown} m - a scroll of enchant weapon {unknown} p - a scroll of poison {unknown} t - a scroll of fear {unknown} u - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of haste {unknown} j - a potion of heal wounds {unknown} o - a potion of brilliance {unknown} Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 2.5 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 16% 3 Call Imp Summ 6% N/A 19% 2 Mephitic Cloud Conj/Pois/Air 10% N/A 22% 3 Tukima's Dance Hex 3% N/A 36% 3 Fulminant Prism Conj/Hex 7% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 47% 4 Passage of Golubria Tloc 3% N/A 77% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 3 runed translucent doors Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the orc priest. The orc priest is moderately wounded. The orc hits you with a +0 club. The orc priest hits you with a +0 club. You barely miss the orc priest. The orc priest is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The orc hits you with a +0 club. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The orc hits you but does no damage. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is moderately wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc barely misses you. The orc priest closely misses you. You hit the orc priest but do no damage. The orc priest is moderately wounded. You closely miss the orc priest. The orc priest is moderately wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.......###...# #.# #... #.......# ###.##### #.# ###. #.......# ##.....###.# #. ######### #..........## #. #......##...##### #. #......###......###. #................... #......####..####... #..@o..# ##.## ###. #.o....# #..# #. ######## ##.## #. #..# #. ##.# #. #.## #. #..# #. ########## ##.###. #........######.#... You could see an orc priest and an orc. Vanquished Creatures Jessica (D:2) 4 adders (D:2) A worm (D:2) 4 orcs (D:3) 4 endoplasms A giant cockroach (D:2) 7 goblins 3 hobgoblins 2 quokkas 5 ball pythons 3 bats (D:1) 3 frilled lizards 5 kobolds 2 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldplebian the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 724 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 1911 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/8 2221 | D:2 | Noticed Jessica 2227 | D:2 | Learned a level 2 spell: Searing Ray 2229 | D:2 | Killed Jessica 2230 | D:2 | Reached skill level 4 in Conjurations 2391 | D:2 | Reached XP level 4. HP: 29/33 MP: 2/10 3748 | D:3 | Found a runed translucent gate. 3748 | D:3 | Found a runed translucent gate. 3748 | D:3 | Found a runed translucent gate. 3758 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic D:2: layout_rooms, minmay_hexomino_r4, uniq_jessica D:3: layout_basic, ebering_ghost_rock_garden, st_stairs_13, bh_walls_and_bars Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.6 Stealth | 2 | 2.8 Spellcasting | 2 | 2.5 Conjurations | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 9 | || 9 Unarmed | 1 | || 1 Punch | 1 | || 1 Short sword | 5 | 2 || 7 Dagger | | 5 || 5 Cast: Magic Dart | 48 | 23 || 71 Searing Ray | 4 | 8 || 12 Armour: Leather armour | 11 | 1 || 12 Dodge: Dodged | 11 | 8 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3758 | 2688 | 1070 | 2305 | 0 | 3 | 1252.7 | Dungeon | 3758 | 2688 | 1070 | 2305 | 0 | 3 | 1252.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1761 daAuts D:1: 1698 daAuts D:3: 298 daAuts