Seeded DCSS version 0.31-a0-145-g046c7d2549 (webtiles) character file. Game seed: 20230508 (custom seed) 48 oldplebian the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on June 7, 2023. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:09:27 (2036 turns). oldplebian the Conjurer (Demigod Conjurer) Turns: 2036, Time: 00:09:28 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 30% Magic: 2/8 EV: 12 Int: 24 God: Gold: 57 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . h - +0 dagger (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -5) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons h - a +0 vampiric dagger (weapon) j - a +0 short sword Missiles c - 17 stones Armour a - a +0 robe (worn) e - a +0 leather armour i - a +0 leather armour k - a +0 ring mail Scrolls d - a scroll of immolation {unknown} f - a scroll of noise {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (72% to hit) The searing ray hits the kobold! You kill the kobold! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The adder misses you. The rat barely misses you. Your Conjurations skill increases to level 4! You hit the adder but do no damage. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. The rat misses you. Press: ? - help, v - describe, . - travel The floor. There are monsters nearby! You hit the adder. You feel better. The adder is heavily wounded. You feel sick. The adder completely misses you. The rat twitches its whiskers. The rat closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is heavily wounded. You feel sick. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The rat barely misses you. You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The rat barely misses you. You die... .. ....). . ........ #. .......... . ##.....#.... #.##.....#.".$. #.#..)......... #..r).......... #...S.......... .##..@$.$....... #................. #..#......<....... ................... .....##............ .##.. ##.....#..... #.. ###.######## # #.. ### You could see an adder and a rat. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) An orc (D:3) 3 ball pythons 6 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins 2 jackals (D:1) A quokka (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A kobold (D:3) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldplebian the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 386 | D:1 | Reached XP level 2. HP: 6/20 MP: 1/7 702 | D:1 | Learned a level 2 spell: Searing Ray 1993 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 2031 | D:3 | Reached skill level 4 in Conjurations 2035 | D:3 | HP: 1/26 [poisoned by an adder] 2036 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_rooms, serial_forest, infiniplex_forest_straight_1, infiniplex_forest_diagonal, infiniplex_forest_clump_medium, infiniplex_forest_end_3, infiniplex_forest_lined_room_2, infiniplex_forest_lined_4_way, infiniplex_forest_lined_room_2 D:2: layout_rooms, minmay_indecisive_spiral D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 2 | 2.3 Spellcasting | 2 | 2.2 Conjurations | 4 | 4.0 Action || total ---------------------------++------- Melee: Club || 13 Unarmed || 1 Dagger || 32 Cast: Magic Dart || 40 Searing Ray || 3 Armour: Robe || 13 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2038 | 1572 | 466 | 1257 | 0 | 3 | 679.3 | Dungeon | 2038 | 1572 | 466 | 1257 | 0 | 3 | 679.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1700 daAuts D:2: 315 daAuts D:3: 21 daAuts