Seeded DCSS version 0.31-a0-154-g56bf346678 (webtiles) character file. Game seed: 202305023 (custom seed) 65 oldplebian the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on June 11, 2023. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:23:33 (4768 turns). oldplebian the Conjurer (Demigod Conjurer) Turns: 4768, Time: 00:23:34 Health: -1/26 AC: 3 Str: 8 XL: 3 Next: 66% Magic: 3/9 EV: 11 Int: 24 God: Gold: 59 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . a - +0 flail (heavy) rCold . . . (no shield) rNeg . . . j - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 heavy flail (weapon) d - a +0 short sword f - a +0 sling Missiles c - 3 boomerangs (quivered) e - 8 stones Armour i - a +0 ring mail j - a +0 leather armour (worn) Scrolls g - a scroll of identify h - a scroll of noise {unknown} Potions b - 3 potions of magic l - 2 potions of mutation Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 3% 1 b - Searing Ray Conj 44% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 17% 1 Dazzling Flash Conj/Hex 24% N/A 22% 3 Fulminant Prism Conj/Hex 6% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 58% 4 Alistair's Intoxication Tmut/Pois 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is a stone staircase leading down here. You climb downwards. The gnoll shouts! x2 The gnoll hits you with a +0 halberd! There is a stone staircase leading up, spattered with blood here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (81% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You can't go down here! The gnoll hits you with a +0 club. You die... # #. .###. #.#. #.. #.# ##'## ##...## ##g....## ##.@.....## # #.g÷......##.#... +..÷......'.....? #.........##.#... ##.......## ##.....## ##...## ##'## #.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 worms (D:2) 4 bats 5 endoplasms A giant cockroach (D:2) 4 goblins (D:2) 2 hobgoblins (D:1) 3 jackals 3 kobolds 3 quokkas 3 ball pythons A frilled lizard (D:3) 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldplebian the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1340 | D:1 | Reached XP level 2. HP: 12/20 MP: 0/7 2261 | D:2 | Learned a level 2 spell: Searing Ray 2712 | D:2 | Reached XP level 3. HP: 10/26 MP: 1/8 4361 | D:2 | Reached skill level 4 in Conjurations 4768 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_cross D:2: layout_basic D:3: layout_loops_corners, nicolae_ecumenical_oubliette, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.4 Stealth | 2 | 2.5 Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 31 Short sword || 5 Punch || 1 Flail || 1 Fire: Sling || 15 Cast: Magic Dart || 67 Searing Ray || 8 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 18 Ring mail || 2 Leather armour || 1 Dodge: Dodged || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4776 | 3344 | 1432 | 2916 | 0 | 3 | 1592.0 | Dungeon | 4776 | 3344 | 1432 | 2916 | 0 | 3 | 1592.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2624 daAuts D:1: 2080 daAuts D:3: 70 daAuts