Dungeon Crawl Stone Soup version 0.28-a0-998-gb9e9c7b67e (webtiles) character file. Game seed: 3819219009482309058 8 oldriver the Conjurer (level 2, -3/20 HPs) Began as a Draconian Conjurer on Dec 5, 2021. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (336 turns). oldriver the Conjurer (Draconian Conjurer) Turns: 336, Time: 00:00:21 Health: -3/20 AC: 4 Str: 9 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal completely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. The jackal bites you. You hit the jackal but do no damage. You tail-slap the jackal. You kill the jackal! You have reached level 2! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. You tail-slap the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #.# #######.# #....)..# #.####### #.# ###### #.# #....# #.# #.##.# #J# #.##.# #@# ######.##.######.# .......#.........# #########.######## ### You could see an endoplasm. Vanquished Creatures A bat (D:1) 2 goblins (D:1) 2 jackals (D:1) A ball python (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldriver the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 331 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/5 336 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, hellmonk_ecumenical_altar_run_dry, serial_glass, glass_columns_a, glass_columns_a Action || total -------------------------++------- Melee: Unarmed || 29 Tailslap || 3 Cast: Magic Dart || 13 Armor: Skin || 12 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 336 | 336 | 0 | 100 | 172 | 1 | 336.0 | Dungeon | 336 | 336 | 0 | 100 | 172 | 1 | 336.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 336 daAuts