Dungeon Crawl Stone Soup version 0.30-a0-605-gb2882149bf (webtiles) character file. Game seed: 14338290342618496330 121 oldriver the Trooper (level 5, 0/42 HPs) Began as a Formicid Wanderer on Jan 7, 2023. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:03:29 (3621 turns). oldriver the Trooper (Formicid Wanderer) Turns: 3621, Time: 00:03:30 Health: 0/42 AC: 4 Str: 23 XL: 5 Next: 26% Magic: 1/6 EV: 12 Int: 14 God: Gold: 167 SH: 0 Dex: 12 Spells: 5/6 levels left rFire + . . SeeInvis + p - +1 hand axe of Josu {flame, rN+} rCold . . . Faith . (no shield) rNeg + . . Spirit . d - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . a - +0 pair of gloves Will ..... (no boots) Stlth + (no amulet) HPRegen 0.27/turn i - ring of protection from fire MPRegen 0.10/turn h - +6 ring of strength @: lethally poisoned (0 -> -14), very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons f - a +1 short sword of speed p - the +1 hand axe of Josu (weapon) {flame, rN+} (You found it on level 2 of the Dungeon) rN: It protects you from negative energy. Missiles m - 9 poisoned darts Armour a - a +0 pair of gloves (worn) d - a +0 leather armour (worn) Jewellery h - a +6 ring of strength (right hand) i - a ring of protection from fire (left hand) Scrolls e - 2 scrolls of fog k - a scroll of silence {unknown} n - 2 scrolls of amnesia {unknown} o - a scroll of blinking {unknown} q - a scroll of teleportation {unknown} r - a scroll of poison {unknown} s - a scroll of vulnerability {unknown} t - a scroll of enchant armour {unknown} Potions b - 3 potions of brilliance {unknown} c - 2 potions of attraction g - a potion of resistance {unknown} j - 4 potions of lignification {unknown} l - 2 potions of heal wounds {unknown} Skills: + Level 4.2 Fighting * Level 1.7 Axes + Level 2.9 Armour - Level 2.0 Dodging - Level 1.1 Spellcasting - Level 3.0 Ice Magic - Level 1.1 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 36% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 18% 1d3 26% 3 Hailstorm Conj/Ice 4% 3d4 43% 3 Ice Form Ice/Tmut 4% N/A 85% 4 Summon Ice Beast Ice/Summ 4% N/A 85% 4 Blade Hands Tmut 0% N/A 100% 5 Irradiate Conj/Tmut 0% 3d11 100% 5 Dragon Form Tmut 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You feel sick. The scorpion stings you. x2 You closely miss the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded) You miscast Freeze. Nothing appears to happen. You feel very sick. The scorpion stings you. Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded) You freeze the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You hit the scorpion. You burn the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. You completely miss the scorpion. The scorpion is almost dead. You die... #...... .) #s....# #. +...... . #.....#.# ###)..$.#.# #.........#+###... #.##........ #s##........ #.#####@##........ #....<#.##........ #.###.#)##K....... #.#.##........ .#..###.#.##........ .................... ....###.#.#####...#. .# #.#.# .... #.#.# .PP You could see a scorpion. Vanquished Creatures A hound (D:4) A worm (D:2) A dart slug (D:1) 6 orcs 10 ball pythons 6 endoplasms 2 giant cockroaches 10 goblins 4 hobgoblins 4 jackals (D:1) 6 kobolds 5 quokkas 8 bats 3 frilled lizards 4 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldriver the Formicid Wanderer began the quest for the Orb. 0 | D:1 | oldriver set off with the following items: a +0 club, a | potion of curing, a potion of attraction, a +0 leather | armour, a scroll of fog; and the following spell memorised: | Freeze; and the following spells available to memorise: Ice | Form, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 42 | D:1 | Reached XP level 2. HP: 16/24 MP: 0/3 97 | D:1 | Found a faded altar of an unknown god. 487 | D:1 | Reached XP level 3. HP: 30/30 MP: 4/4 1310 | D:2 | Reached XP level 4. HP: 37/37 MP: 2/5 1442 | D:2 | Reached skill level 4 in Fighting 1504 | D:2 | Identified the +1 hand axe of Josu {flame, rN+} 2927 | D:3 | Found a shimmering blue altar of Sif Muna. 2957 | D:3 | Reached skill level 1 in Axes 3527 | D:4 | Reached XP level 5. HP: 23/42 MP: 1/6 3621 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, dreamdust_ecumenical_altar_grove, minmay_heptomino_d4 D:2: layout_basic, minmay_misc_feat_secret_circle, minmay_3d_cube D:3: layout_loops_corners, mainiacjoe_overflow_paths, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_clump_C, infiniplex_forest_corner_1, infiniplex_forest_end_1, infiniplex_forest_end_2, infiniplex_forest_end_2, infiniplex_forest_corner_1, infiniplex_forest_clump_medium, infiniplex_forest_end_3, infiniplex_forest_lined_room_3 D:4: gammafunk_steamed_eel, layout_basic, mainiacjoe_overflow_catch_the_wave, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_t, corexii_hall_statues_i, chequers_hall_statues_wall_a, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 2 | 2.9 Dodging | 2 | 2.0 Fighting | 4 | 4.2 Axes | 1 | 1.7 Spellcasting | | 1.1 Ice Magic | | 3.0 Evocations | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 32 | || 32 Punch | 1 | || 1 Short sword | 75 | 16 || 91 Hand axe | | 60 || 60 Cast: Freeze | 21 | 20 || 41 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Leather armour | 43 | 20 || 63 Dodge: Dodged | 96 | 56 || 152 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3610 | 3520 | 90 | 205 | 2723 | 4 | 902.5 | Dungeon | 3610 | 3520 | 90 | 205 | 2723 | 4 | 902.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1276 daAuts D:1: 1161 daAuts D:2: 1049 daAuts D:4: 122 daAuts