Dungeon Crawl Stone Soup version 0.30-a0-613-gdd512c7efb (webtiles) character file. Game seed: 11459264385041122786 55 oldriver the Digger (level 4, -8/32 HPs) Began as a Formicid Wanderer on Jan 8, 2023. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:32 (1332 turns). oldriver the Digger (Formicid Wanderer) Turns: 1332, Time: 00:02:33 Health: -8/32 AC: 3 Str: 12 (15) XL: 4 Next: 14% Magic: 5/7 EV: 10 Int: 13 (14) God: Gold: 197 SH: 0 Dex: 13 (14) Spells: 6/7 levels left rFire . . . SeeInvis + a - +2 quarterstaff rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, attractive A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) Missiles b - 3 boomerangs (quivered) k - 4 poisoned darts q - 5 stones Armour e - a +0 leather armour (worn) Magical Staves g - a staff of death Jewellery o - an amulet of magic regeneration Scrolls f - a scroll of brand weapon {unknown} j - 2 scrolls of enchant weapon {unknown} l - a scroll of poison {unknown} p - a scroll of immolation {unknown} r - a scroll of fear {unknown} Potions d - a potion of brilliance m - a potion of magic Skills: + Level 1.4 Fighting - Level 3.0 Staves - Level 3.0 Throwing - Level 1.1 Armour * Level 2.4 Spellcasting * Level 3.6 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 22% 2d7 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 12% 3d7 41% 3 Portal Projectile Hex/Tloc 2% N/A 67% 3 Tukima's Dance Hex 1% N/A 67% 3 Blade Hands Tmut 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail (82% to hit) The blast of sand hits the orc! You kill the orc! The orc hits you but does no damage. Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (severely wounded, 82% to hit) The blast of sand hits the orc! You kill the orc! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. The orc priest invokes the aid of Beogh against you. You barely resist. The orc priest is attracted toward you. It was a potion of curing. You feel better. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc priest closely misses you. Casting: Sandblast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe (82% to hit) The blast of sand hits the orc priest! The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.# #..###.# #.. .......# #.# #.#..#.# #.# ...#.#.# #.# #.##.#<# #.# #.##.#.# #.###.#....# ##########..........# ......o@.....>.#...## .################.## #.# #.# #.# { #.# ..# ### You could see an orc priest. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 orcs (D:3) 3 endoplasms (D:1) 3 giant cockroaches 5 goblins 5 hobgoblins (D:1) 3 kobolds 3 ball pythons 3 frilled lizards 10 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oldriver the Formicid Wanderer began the quest for the Orb. 0 | D:1 | oldriver set off with the following items: a +2 | quarterstaff, 7 boomerangs, a +0 dagger, a potion of | brilliance, a +0 leather armour; and the following spell | memorised: Sandblast; and the following spells available to | memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 66 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 272 | D:1 | Reached XP level 3. HP: 25/25 MP: 5/5 339 | D:1 | Reached skill level 1 in Fighting 1182 | D:2 | Found a broken altar of Ashenzari. 1192 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/7 1330 | D:3 | HP: 1/32 [orc priest/+0 hand axe (1)] 1332 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms D:2: layout_rooms, basic_altar, serial_glass, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, minmay_rat_gold_closets D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Earth Magic | 3 | 3.6 Fighting | 1 | 1.4 Spellcasting | 2 | 2.4 Staves | | 3.0 Throwing | | 3.0 Armour | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 5 | 4 || 9 Throw: Boomerang | 59 | || 59 Cast: Sandblast | 13 | 5 || 18 Use: Potion | | 5 || 5 Armor: Leather armour | | 1 || 1 Dodge: Dodged | 8 | 5 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1350 | 1221 | 129 | 0 | 1008 | 3 | 450.0 | Dungeon | 1350 | 1221 | 129 | 0 | 1008 | 3 | 450.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 670 daAuts D:1: 645 daAuts D:3: 34 daAuts