Dungeon Sprint DCSS version 0.26-a0-663-g36e8fdb655 (webtiles) character file. Game seed: 12364095401346732945 27 olmar the Shield-Bearer (level 2, -3/45 HPs) Began as a Deep Dwarf Fighter on Oct 10, 2020. Slain by an ogre ... wielding a +0 giant spiked club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:18 (139 turns). olmar the Shield-Bearer (Deep Dwarf Fighter) Turns: 139, Time: 00:00:18 Health: -3/45 AC: 7 Str: 19 XL: 2 Next: 93% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, non-regenerating, very quick A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 3.9 Fighting + Level 3.5 Axes + Level 4.5 Armour + Level 4.7 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is moderately wounded. You block the ogre's attack. You hit the ogre. The ogre is heavily wounded. You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..').#..+ #..####*+# * #..# ** * #..# * *, ** #..# _ #⌠⌠# ,,+, #### , _ You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | olmar the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 2 | D | Noticed Ijyb 31 | D | Killed Ijyb 31 | D | Reached XP level 2. HP: 22/30 MP: 2/2 134 | D | Noticed an ogre 139 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.9 Axes | 3 | 3.5 Armour | 4 | 4.5 Shields | 4 | 4.7 Action || total -------------------------++------- Melee: War axe || 33 Use: Potion || 1 Armor: Scale mail || 10 Dodge: Dodged || 5 Block: Kite shield || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 152 | 152 | 0 | 100 | 0 | 1 | 152.0 | Dungeon | 152 | 152 | 0 | 100 | 0 | 1 | 152.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 152 daAuts