Dungeon Sprint DCSS version 0.26-a0-682-g294304f6e8 (webtiles) character file. Game seed: 18167265343929034461 0 olmar the Grave Robber (level 1, 15/15 HPs) Began as a Deep Dwarf Necromancer on Oct 21, 2020. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). olmar the Grave Robber (Deep Dwarf Necromancer) Turns: 1, Time: 00:00:10 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 4.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Pain Necr ##.. 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr ##.... 3% 1 Vampiric Draining Necr ##........ 12% 3 Animate Dead Necr ##........ 36% 4 Agony Necr ##...... 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, olmar the Deep Dwarf Necromancer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Unknown command. Okay, then. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓▓▓▓ * ▓@...+, , ▓▓▓▓▓▓ * * , , * , , * , , , There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | olmar the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1 daAuts