Dungeon Crawl Stone Soup version 0.26-a0-720-g2a1d101370 (console) character file. Game seed: 217149139722514750 8 om the Insei (level 2, 0/21 HPs) Began as a Merfolk Transmuter on Nov 3, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (171 turns). om the Insei (Merfolk Transmuter) Turns: 171, Time: 00:00:18 Health: 0/21 AC: 2 Str: 10 XL: 2 Next: 8% Magic: 5/5 EV: 13 Int: 12 God: Gold: 14 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Potions c - a potion of brilliance {unknown} Skills: + Level 1.1 Fighting + Level 2.8 Dodging + Level 3.6 Unarmed Combat + Level 2.1 Spellcasting + Level 2.8 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut #..... 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut #....... 13% 2 Spider Form Tmut/Pois #......... 41% 3 Ice Form Ice/Tmut #....... 83% 4 Blade Hands Tmut #......... 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You hit the jackal. The jackal is heavily wounded. The jackal misses you. You are too injured to fight recklessly! You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You are too injured to fight recklessly! You hit the jackal. You kill the jackal! Your horns disappear. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal completely misses you. You are too injured to fight recklessly! You closely miss the jackal. The jackal barely misses you. You miss the jackal. The jackal bites you. You die... ..... ..# .... ..# ... ###..# .. ####....######.## ###.....#.#.. ..>. ##.........#.###)### # ##..........#.#h..rh#.... #...........#.#h#.....# ##.........###.#@#........ #................#.#.###.. .............#.#.#.#... . #..........#.#.#.#.#.##. ##.........###.#.#.# . .h #.........# ..#.#.# # . +#........# ###.#.# #.......# ..# ##..... ## ## You could see 2 jackals. Vanquished Creatures An ooze (D:1) A goblin (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | om the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 164 | D:1 | Reached XP level 2. HP: 4/21 MP: 5/5 171 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Beastly Appendage || 1 Armor: Robe || 2 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 170 | 170 | 0 | 0 | 148 | 1 | 170.0 | Dungeon | 170 | 170 | 0 | 0 | 148 | 1 | 170.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 170 daAuts