Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (console) character file. Game seed: 1551322869404214687 149 om the Magician (level 5, -2/35 HPs) Began as a Djinni Hedge Wizard on Apr 14, 2023. Was an Initiate of Ashenzari. Slain by a gnoll bouda ... wielding a +0 club (4 damage) ... on level 4 of the Dungeon. The game lasted 00:10:14 (4681 turns). om the Magician (Djinni Hedge Wizard) Turns: 4681, Time: 00:10:15 Health: -2/35 AC: 3 Str: 9 XL: 5 Next: 57% Gold: 168 EV: 12 Int: 18 God: Ashenzari [......] SH: 0 Dex: 12 rFire + + . SeeInvis . j - +2 dagger (drain) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +1 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth ++........ q - amulet of regeneration HPRegen 0.91/turn h - ring of willpower MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom j - a +2 dagger of draining (weapon) Armour b - a +0 robe (worn) c - a +1 hat (worn) r - +0 storm dragon scales Jewellery h - a ring of willpower (left hand) i - a ring of ice q - an amulet of regeneration (around neck) Scrolls k - a scroll of teleportation m - a scroll of enchant weapon {unknown} p - 2 scrolls of butterflies {unknown} Potions d - a potion of might {unknown} e - a potion of invisibility {unknown} g - a potion of heal wounds {unknown} l - 3 potions of curing n - 2 potions of ambrosia {unknown} o - a potion of magic {unknown} Skills: * Level 1.6 Short Blades * Level 1.0 Armour + Level 3.3 Dodging - Level 2.0 Stealth * Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Blink Tloc 30% N/A 5% 2 c - Call Imp Summ 15% N/A 5% 2 d - Slow Hex 60% N/A 3% 1 e - Conjure Flame Conj/Fire 15% 6-21 11% 3 f - Mephitic Cloud Conj/Pois/Air 15% N/A 11% 3 g - Summon Small Mammal Summ 60% N/A 3% 1 h - Wereblood Tmut 15% N/A 5% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. Your rat bites the hobgoblin but does no damage. Your crimson imp hits the hobgoblin. You strike the helpless hobgoblin from behind! You puncture the hobgoblin! You kill the hobgoblin! The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your crimson imp hits the gnoll bouda but does no damage. Your Armour skill increases to level 1! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (moderately wounded, heavily drained, ally target, 100% to hit) The magic dart hits the gnoll bouda but does no damage. The gnoll bouda is moderately wounded. * * * LOW HITPOINT WARNING * * * The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your crimson imp hits the gnoll bouda but does no damage. Your rat bites the gnoll bouda but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (moderately wounded, heavily drained, ally target, 100% to hit) The magic dart hits the gnoll bouda. The gnoll bouda is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll bouda completely misses you. Your crimson imp hits the gnoll bouda but does no damage. Your rat closely misses the gnoll bouda. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavily wounded, heavily drained, ally target, 100% to hit) The magic dart hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll bouda hits you with a +0 club. You die... #.....# #.....# P.....# #.....# P.....# #########.....# P.....# #.............# ~.....# #.............# ......# ##5............# ......# #.gr###...(....# ......###### #.⌠@# #........# ###........###...###.......(# ..'.........................# ..#.....÷...⌠..>..⌠.........# ..#........................).. ..#........###...###..#.###.#. '########..# #.⌠.# #..... ... ....# #..###...# ..#. #.# ....# #.......## ..# #.# You could see a gnoll bouda (very drained, ally target), a friendly crimson imp (summoned) and a friendly rat (summoned). Vanquished Creatures 6 adders A worm (D:3) 2 dart slugs (D:1) 2 orcs (D:3) 4 ball pythons 6 bats 6 endoplasms 2 giant cockroaches 6 goblins 10 hobgoblins 4 jackals (D:1) A quokka (D:2) 5 frilled lizards 11 kobolds 7 rats 73 creatures vanquished. Vanquished Creatures (collateral kills) 2 worms 2 hobgoblins 2 bats (D:1) 6 creatures vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | om the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | om set off with the following spells memorised: Magic Dart, | Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 383 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 797 | D:1 | Reached XP level 3. HP: 14/25 MP: 0/0 797 | D:1 | Learned a level 1 spell: Summon Small Mammal 2027 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 2443 | D:2 | Reached skill level 1 in Short Blades 3315 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/0 3315 | D:3 | Learned a level 2 spell: Wereblood 3953 | D:4 | Found a staircase to the Ecumenical Temple. 3968 | Temple | Entered the Ecumenical Temple 4571 | Temple | Became a worshipper of Ashenzari the Shackled 4679 | D:4 | Reached skill level 1 in Armour 4681 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic D:2: layout_basic D:3: layout_loops_ring D:4: layout_gridville, minmay_temple_entry_junction, serial_bayou_pond_c, minmay_surrounded Temple: mainiacjoe_temple_starburst Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.0 Spellcasting | 3 | 3.5 Short Blades | 1 | 1.6 Dodging | 3 | 3.3 Armour | 1 | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 58 | 65 || 123 Cast: Magic Dart | 50 | 54 || 104 Summon Small Mamm | 2 | 2 || 4 Call Imp | | 8 || 8 Conjure Flame | | 1 || 1 Use: Scroll | | 4 || 4 Stab: Sleeping | 3 | 4 || 7 Distracted | | 1 || 1 Armor: Robe | 11 | 24 || 35 Dodge: Dodged | 46 | 55 || 101