Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (console) character file. Game seed: 3392201910055685971 11 om the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on June 20, 2024. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (766 turns). om the Caller (Merfolk Summoner) Turns: 766, Time: 00:01:00 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 25% Magic: 3/5 EV: 13 Int: 14 God: Gold: 68 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3), invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of immolation {unknown} g - a scroll of blinking {unknown} Potions b - a potion of magic Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 2.1 Spellcasting - Level 4.0 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 71% 4 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are poisoned. The adder poisons you! The adder misses you. Your rat barely misses the adder. You barely miss the adder. The adder is lightly wounded. You feel sick. Your rat dies! Your rat's corpse disappears in a puff of smoke! The adder closely misses you. Your rat barely misses the adder. You hit the adder but do no damage. The adder is lightly wounded. You feel sick. The adder bites you. Your rat closely misses the adder. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. The adder bites you. Your rat barely misses the adder. You closely miss the adder. The adder is lightly wounded. You feel sick. You are no longer poisoned. The adder bites you. Your rat bites the adder. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate The adder bites you. Your rat barely misses the adder. The adder attacks as it pursues you! The adder misses you. The adder closely misses you. You swap places. The adder closely misses you. Your rat bites the adder. Your rat completely misses the adder. The adder attacks as it pursues you! The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.###.. ### ....... ..# ...... #.# ...<. #.# #... #.##### ##)..####?#...# ##.............# ##..$..S#.#.#..^# ........@.r.# ... ##......r#### # ##......## ..........# ######.#..# #.#..##### #.#.<....# #.##.###.# #. #.# You could see an adder (unable to see you, ally target) and 2 friendly rats. Vanquished Creatures 3 endoplasms A goblin (D:1) A quokka (D:2) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | om the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 479 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 766 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic D:2: layout_loops_ring, basic_altar, minmay_statues_item, serial_bayou_crossing, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | | 2.1 Summonings | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 29 Unarmed || 1 Cast: Summon Small Mamm || 9 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 18 Dodge: Dodged || 24