Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (console) character file. Game seed: 4477632898145213573 28 om the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on July 5, 2024. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (1354 turns). om the Conjurer (Deep Elf Conjurer) Turns: 1354, Time: 00:01:34 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 5/9 EV: 12 Int: 22 God: Gold: 79 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . g - +3 dagger (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons g - a +3 dagger of flaming (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} d - 2 scrolls of fear {unknown} e - a scroll of enchant armour {unknown} h - a scroll of identify {unknown} Potions b - 2 potions of magic f - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.0 Spellcasting * Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Kiss of Death Conj/Necr 60% 2d10 4% 1 Confusing Touch Hex 4% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dispel Undead Necr 4% 3d7 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History You see here a +0 pair of boots. You now have 79 gold pieces (gained 14). A quokka comes into view. A quokka is nearby! The magic dart hits the quokka. The quokka is moderately wounded. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a scale mail. Terence the Incautious comes into view. He is wielding a +0 mace. Found a robe. The helpless Terence fails to defend himself. You puncture Terence! You burn Terence. Terence is severely wounded. Terence hits you with a +0 mace. The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 mace. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 mace. You die... Terence says, "That felt goooood." .....# #.#..........# .....# #.#..........# .....# #.#......)...# .....# #......[.....# ###### ###...(......# #..........# #..........#### ######.##......# ... #.........# .....####...^..# ...[..@@......## ..............# .......[......# .............†.# #................ #.....#########.. #..... .. #..... You could see Terence. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 endoplasms 2 giant cockroaches (D:1) 4 goblins 5 hobgoblins 4 quokkas 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | om the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 228 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1347 | D:2 | Noticed Terence 1354 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Magic Dart || 36 Stab: Sleeping || 3 Armour: Robe || 6 Dodge: Dodged || 11