Dungeon Crawl Stone Soup version 0.28-a0-178-ga708605c5b (webtiles) character file. Game seed: 4744351576489272394 0 omnomnOMINOUS the Magician (level 1, 0/11 HPs) Began as an Octopode Hedge Wizard on Aug 17, 2021. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (25 turns). omnomnOMINOUS the Magician (Octopode Hedge Wizard) Turns: 25, Time: 00:00:21 Health: 0/11 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 0/4 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Skills: + Level 0.0 Fighting + Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting * Level 1.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 19% 2 Call Imp Summ 5% N/A 19% 2 Slow Hex 2% N/A 28% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm quivers. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ....... ....... ....... ....... ....... .......## ........#### #.J..# #@##..... ##'###+### #...#...# #...#≈.≈# #...#≈.≈# §# #...#≈.≈# §§# #...#≈.≈#≈≈.# #...#≈.≈#≈..# #...#...#...# You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | omnomnOMINOUS the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 25 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, minmay_crystal_water, minmay_tromino_v4_a Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 17 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 17 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts