Dungeon Crawl Stone Soup version 0.29-a0-994-gc5c9f59d18 (webtiles) character file. Game seed: 4085111887234176795 13 omnomnOMINOUS the Grave Robber (level 2, 0/21 HPs) Began as an Octopode Wanderer on Aug 3, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (250 turns). omnomnOMINOUS the Grave Robber (Octopode Wanderer) Turns: 250, Time: 00:00:37 Health: 0/21 AC: 1 Str: 8 XL: 2 Next: 37% Magic: 3/3 EV: 12 Int: 18 God: Gold: 10 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . SeeInvis . a - +3 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +3 dagger (weapon) Missiles b - 3 curare-tipped darts (quivered) Scrolls d - 2 scrolls of teleportation {unknown} Potions c - 2 potions of heal wounds e - a potion of might {unknown} Skills: + Level 3.2 Fighting - Level 2.0 Throwing + Level 1.5 Dodging - Level 1.0 Spellcasting + Level 3.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 12% 2d6 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the goblin, but do no damage. The goblin misses you. An endoplasm comes into view. You barely miss the goblin. The goblin is almost dead. You constrict the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse The kobold throws a stone. The stone closely misses you. A bat comes into view. The kobold barely misses you. You barely miss the kobold. You grab the kobold. You constrict the kobold. The kobold misses you. You hit the kobold. Your squeeze misses the kobold. The kobold is severely wounded. You constrict the kobold, but do no damage. The endoplasm freezes you. You are frozen. The kobold hits you with a +0 whip. You barely miss the kobold. You squeeze the kobold. You kill the kobold! The bat barely misses you. The endoplasm hits you. You hit the endoplasm. You squeeze the endoplasm. The endoplasm is moderately wounded. The bat barely misses you. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The bat hits you. x2 The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is almost dead. The bat hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #........... #.$......... #........... #..........# ### #......$.... .. ##..........# #. #....J......# .# #.##..).@b.....# ..# #............... ...##.....#.>..####. .........##.#### .....#......####### .........#........## .#.......#.........## #..................# ###.......#..........# You could see an endoplasm and a bat. Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | omnomnOMINOUS the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | omnomnOMINOUS set off with the following items: a +3 | dagger, 3 curare-tipped darts, a potion of heal wounds; and | the following spell memorised: Necrotise; and the following | spells available to memorise: Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 205 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 250 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms Action || total -------------------------++------- Melee: Dagger || 21 Tentacles || 6 Constrict || 4 Armor: Skin || 1 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 250 | 250 | 0 | 143 | 43 | 1 | 250.0 | Dungeon | 250 | 250 | 0 | 143 | 43 | 1 | 250.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 250 daAuts