Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 15859145685402292280 37 ooooo the Conjurer (level 3, 21/21 HPs) Began as an Octopode Conjurer on Feb 12, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:22 (1511 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 1511, Time: 00:01:23 Health: 21/21 AC: 1 Str: 6 XL: 3 Next: 41% Magic: 6/6 EV: 13 Int: 22 God: Gold: 47 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Scrolls a - a scroll of teleportation {unknown} b - a scroll of fog {unknown} d - a scroll of amnesia {unknown} e - a scroll of vulnerability {unknown} Potions c - 2 potions of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.6 Stealth - Level 0.4 Unarmed Combat + Level 2.2 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the dart slug. You grab the dart slug. The dart slug is lightly wounded. You constrict the dart slug. The dart slug launches a dart at you. The slug dart hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (moderately wounded, constricted by you, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. You constrict the dart slug. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead, constricted by you, 100% to hit) The magic dart hits the dart slug but does no damage. The dart slug is almost dead. You constrict the dart slug. The dart slug closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead, constricted by you, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. Search for what [? for help]? . Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##....##########.## ##.#..≈# #.# ##.##.≈≈### #)# #.###.≈8#.# #.## #.# #.≈≈#.# #.#. #.###..≈#.########.#. ##.###..#........#... ##.###.##........... ##@..###.#####.#.#. ##### #.# #.#.#. #.# #.#.#. #.# #.#.#. #.#####.#.#. #.##....#.#. #.##.####.#. #.##.# #.#. #.##.# #.#. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 3 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 5 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 299 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 714 | D:1 | Reached XP level 3. HP: 4/21 MP: 2/6 958 | D:1 | Found a faded altar of an unknown god. 1511 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_ring, dreamdust_ecumenical_altar_grove, moated_statue Action || total -------------------------++------- Melee: Unarmed || 69 Constrict || 22 Tentacles || 18 Punch || 1 Cast: Magic Dart || 8 Stab: Sleeping || 7 Armor: Skin || 11 Dodge: Dodged || 51