Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 15754568821367795680 515 ooooo the Conjurer (level 7, -6/61 HPs) Began as an Octopode Conjurer on Feb 12, 2022. Was an Initiate of Gozag. Mangled by a two-headed ogre (21 damage) ... on level 5 of the Dungeon. The game lasted 00:10:40 (6951 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 6951, Time: 00:10:41 Health: -6/61 AC: 23 Str: 12 XL: 7 Next: 20% Magic: 4/13 EV: 2 Int: 22 God: Gozag Gold: 164 SH: 0 Dex: 17 Spells: 5/14 levels left rFire . . . SeeInvis . a - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . d - +6 ring of dexterity rCorr . Rampage . o - +6 ring of strength Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You were a tree. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 216 gold pieces. You paid 52 gold pieces to Gozag. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) l - a +0 dagger of electrocution m - the +7 whip of Eclaoxal {holy, rElec Stlth+} (You found it on level 3 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. Armour i - an orb of mayhem Magical Staves e - a staff of earth Jewellery d - a +6 ring of dexterity (left branch) o - a +6 ring of strength (right branch) Scrolls b - a scroll of magic mapping c - a scroll of silence n - a scroll of blinking {unknown} p - 2 scrolls of identify q - 2 scrolls of teleportation r - a scroll of holy word {unknown} Potions g - a potion of cancellation h - 4 potions of curing j - 2 potions of heal wounds k - a potion of magic {unknown} s - 2 potions of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.2 Spellcasting + Level 5.8 Conjurations + Level 2.7 Hexes + Level 2.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Hex 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Dazzling Flash Conj/Hex 46% N/A 5% 3 Frozen Ramparts Ice 8% 1d2 32% 3 Ice Form Ice/Tmut 4% N/A 73% 4 Summon Ice Beast Ice/Summ 4% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Dithmenos Elyvilon Gozag Kikubaaqudgha Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Annotations: D:3 2 transporters, cookedgoose's ghost, amateur GrEE D:4 2 runed translucent doors, hehateme's ghost, amateur GrMo D:5 exclusion: two-headed ogre Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is heavily wounded. You aren't carrying any items that you can evoke. Unknown command. Really quaff the potion of lignification? You turn into a tree. Your roots penetrate the ground. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you but does no damage. Okay, then. You hit the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre is heavily wounded. You hit the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. You closely miss the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you but does no damage. You hit the two-headed ogre but do no damage. The two-headed ogre is severely wounded. The two-headed ogre hits you but does no damage. The two-headed ogre barely misses you. You hit the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you but does no damage. The two-headed ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * You hit the two-headed ogre. The two-headed ogre looks as sick as possible! The two-headed ogre is severely wounded. You hit the two-headed ogre but do no damage. The two-headed ogre looks as sick as possible! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club!! You die... Your body crumbles into a pile of gold. #.##.#..# #.#.##### #.##.#..####.#.# #.##.#.......#+## #.##.##.#####...## #.##.##.# ##.....## #.......###.......## ###...####.........# ##..O....'.........' #..♣#.####.........# #.#...# ##.......## #.##### ##.....## #.# ##...## #.############'## #.#........# #.# #.#.######.# #.# #.#.#### #.###.## #....[.###.##>..## You could see a two-headed ogre (extremely poisoned). Vanquished Creatures A scorpion (D:5) A water moccasin skeleton (D:5) 3 orc priests A bullfrog zombie (D:5) A jelly (D:4) 3 orc wizards A gnoll (D:1) 3 adders A river rat (D:3) 2 ufetubi (D:5) 2 worms (D:3) A dart slug (D:2) 18 orcs 3 ball pythons 8 endoplasms 4 giant cockroaches 12 goblins 13 hobgoblins 4 jackals (D:2) 4 kobolds 3 quokkas 6 bats 15 rats 110 creatures vanquished. Vanquished Creatures (others) 9 fulminant prisms 9 creatures vanquished. Grand Total: 119 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 187 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 428 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1883 | D:2 | Reached XP level 4. HP: 16/27 MP: 8/8 1890 | D:2 | Learned a level 4 spell: Fulminant Prism 1895 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2548 | D:3 | Found a transporter. 2554 | D:3 | Noticed cookedgoose's ghost (amateur GrEE) 2561 | D:3 | Found a transporter. 2742 | D:3 | Reached skill level 5 in Conjurations 2742 | D:3 | Reached XP level 5. HP: 28/31 MP: 4/10 2750 | D:3 | Reached skill level 1 in Hexes 2750 | D:3 | Reached skill level 1 in Translocations 3693 | D:3 | Reached XP level 6. HP: 12/36 MP: 6/11 4207 | D:3 | Identified the +7 whip of Eclaoxal {holy, rElec Stlth+} 4726 | D:4 | Found a large runed translucent door. 4748 | D:4 | Found a large runed translucent door. 4754 | D:4 | Noticed hehateme's ghost (amateur GrMo) 5486 | D:5 | Entered Level 5 of the Dungeon 5544 | D:5 | Noticed a two-headed ogre 5868 | D:5 | Found a staircase to the Ecumenical Temple. 5874 | Temple | Entered the Ecumenical Temple 5958 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 6227 | D:5 | Reached XP level 7. HP: 41/41 MP: 8/13 6951 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_corners D:2: layout_loops_corners, minivault_23, minmay_goblin_outpost D:3: layout_basic, portal_sewer_entry_e, gammafunk_ghost_arena, grunt_decor_cap D:4: layout_cave_pools, ebering_ghost_disaster_area D:5: layout_loops_corners, minmay_temple_entry_tees Temple: mainiacjoe_temple_archimedes_tessellation Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.2 Conjurations | 5 | 5.8 Hexes | 1 2 | 2.7 Translocations | 1 2 | 2.8 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Tentacles | 20 | 21 | 4 || 45 Dagger | 85 | 114 | 9 || 208 Constrict | 19 | 28 | 2 || 49 Punch | | 2 | || 2 Whip | | 1 | 4 || 5 Cast: Magic Dart | 3 | 9 | || 12 Fulminant Prism | | 6 | 3 || 9 Iskenderun's Myst | | 2 | || 2 Use: Scroll | | 9 | || 9 Potion | | | 1 || 1 Stab: Sleeping | 12 | 16 | || 28 Armor: Skin | 11 | 5 | 4 || 20 Dodge: Dodged | 55 | 69 | 9 || 133