Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 4775199926210078025 65 ooooo the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Feb 12, 2022. Slain by a water moccasin skeleton (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:42 (2254 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 2254, Time: 00:02:43 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 13% Magic: 6/7 EV: 13 Int: 22 God: Gold: 90 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis . k - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . m - +4 ring of slaying rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons k - a +1 dagger of venom (weapon) Jewellery m - a +4 ring of slaying (left tentacle) Scrolls a - a scroll of identify {unknown} c - a scroll of enchant armour {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of blinking {unknown} f - a scroll of noise {unknown} h - a scroll of magic mapping {unknown} i - a scroll of torment {unknown} Potions b - 2 potions of curing {unknown} g - 3 potions of heal wounds {unknown} j - a potion of degeneration {unknown} l - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 0.4 Unarmed Combat - Level 2.0 Spellcasting + Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A water moccasin skeleton is nearby! Found an escape hatch in the ceiling. Found a fuming sapphire potion and 10 gold pieces. The water moccasin skeleton bites you. You barely miss the water moccasin skeleton. You grab the water moccasin skeleton. You constrict the water moccasin skeleton. The water moccasin skeleton barely misses you. You barely miss the water moccasin skeleton. The water moccasin skeleton is lightly damaged. You constrict the water moccasin skeleton. The water moccasin skeleton bites you. x2 You hit the water moccasin skeleton. You squeeze the water moccasin skeleton! The water moccasin skeleton is moderately damaged. You constrict the water moccasin skeleton, but do no damage. The water moccasin skeleton misses you. You hit the water moccasin skeleton. The water moccasin skeleton is heavily damaged. You constrict the water moccasin skeleton. The water moccasin skeleton completely misses you. You hit the water moccasin skeleton. The water moccasin skeleton is severely damaged. You constrict the water moccasin skeleton. The water moccasin skeleton completely misses you. You hit the water moccasin skeleton. The water moccasin skeleton is severely damaged. You constrict the water moccasin skeleton. The water moccasin skeleton bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin skeleton Aim: a water moccasin skeleton (severely damaged, constricted by you, 100% to hit) The magic dart hits the water moccasin skeleton. The water moccasin skeleton is almost destroyed. You constrict the water moccasin skeleton. The water moccasin skeleton bites you! You die... .. #######+#####... #....Z......#... #...[.@......... #$............. #...........#. #.!...<.....# ########..### ##.# .. #.## #.. #..# #.# ##.# #.# You could see a water moccasin skeleton. Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs (D:2) 2 ball pythons (D:1) 9 bats 2 endoplasms (D:1) 2 giant cockroaches 2 goblins (D:1) 3 hobgoblins 2 jackals (D:1) 3 quokkas 3 frilled lizards 9 kobolds 8 rats 49 creatures vanquished. Vanquished Creatures (others) 5 plants (D:1) 5 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 573 | D:1 | Found a faded altar of an unknown god. 919 | D:1 | Reached XP level 3. HP: 9/21 MP: 2/6 1166 | D:1 | Reached skill level 5 in Conjurations 1925 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 2254 | D:3 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, hellmonk_ecumenical_altar_blasted, lexackson_kobold_supper D:2: layout_rooms D:3: layout_basic, slow_altar_2, amcnicky_altar_gilded, nicolae_tso_besieged_by_evil, vehumet_crystals, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_cross_hatched, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, bh_walls_and_bars, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Dodging | | 2.0 Stealth | | 2.6 Unarmed Combat | | 0.4 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 27 | || 27 Tentacles | 8 | 2 || 10 Constrict | 5 | 5 || 10 Dagger | | 15 || 15 Cast: Magic Dart | 69 | 1 || 70 Stab: Sleeping | | 3 || 3 Armor: Skin | 2 | 1 || 3 Dodge: Dodged | 32 | 10 || 42