Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 3130070322379236585 140 ooooo the Conjurer (level 5, -6/31 HPs) Began as an Octopode Conjurer on Feb 13, 2022. Mangled by a gnoll (15 damage) ... on level 3 of the Dungeon. The game lasted 00:04:27 (3247 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 3247, Time: 00:04:28 Health: -6/31 AC: 1 Str: 6 XL: 5 Next: 23% Magic: 1/8 EV: 13 Int: 22 God: Gold: 116 SH: 0 Dex: 11 Spells: 3/8 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lethally poisoned (-6 -> -11), very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Potions a - a potion of curing b - a potion of mutation {unknown} c - 2 potions of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 6.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Hex 8% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Dazzling Flash Conj/Hex 32% N/A 11% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:2 exclusion: scorpion, Sigmund, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Dir - move target You conjure a prism of explosive energy! The gnoll shouts! A fulminant prism comes into view. You feel sick. A stone appears from out of your range of vision. The stone hits your fulminant prism. You feel sick. Your fulminant prism crackles loudly. You feel sick. A stone appears from out of your range of vision. The stone hits your fulminant prism. Your fulminant prism explodes! You hear a shout! Unknown command. Casting: Fulminant Prism (potentially lethal; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is potentially lethal to miscast (36% risk of failure)! Continue anyway? Aiming: Fulminant Prism (potentially lethal; 36% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. A wave of violent energy washes through your body! You feel sick. The gnoll misses you. The gnoll throws a poisoned dart. The poisoned dart misses you. You feel sick. It was a potion of curing. You feel better. The gnoll closely misses you. The gnoll throws a poisoned dart. The poisoned dart hits you! You are poisoned. A gnoll comes into view. It is wielding a +0 club. You feel sick. You feel sick. The gnoll barely misses you. You feel sick. The gnoll closely misses you. You feel sick. The gnoll throws a poisoned dart. The poisoned dart hits you! You are more poisoned. You feel very sick. You feel sick. You feel sick. The gnoll hits you from afar with a +0 halberd! You die... 8######.#.## #.g.g## ##.....## #.......#### #..........######### #........g.........# ##.....###g#######.# #.....# #.# #.# #.###.# #@# #.# #. #.# #.# #.# #. #.# #.## #.# #.# #...# #.# #.# ###.# #.# #.# ###.### #.# #.# #.....# #.# #.# #.##.###.....###.# #.# #.# .............# You could see 2 gnolls. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 3 adders 2 worms 3 dart slugs 7 orcs (D:3) 3 ball pythons 3 endoplasms (D:1) 3 goblins 3 hobgoblins 2 jackals (D:2) A quokka (D:1) 6 bats A frilled lizard (D:1) A kobold (D:3) 2 rats 42 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 227 | D:1 | Found a faded altar of an unknown god. 280 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 1235 | D:2 | Reached skill level 5 in Conjurations 1235 | D:2 | Reached XP level 3. HP: 17/21 MP: 0/6 1313 | D:2 | Noticed Terence 1447 | D:2 | Noticed a scorpion 1790 | D:2 | Noticed Sigmund 1862 | D:3 | Found a broken altar of Ashenzari. 2027 | D:3 | Reached XP level 4. HP: 8/27 MP: 3/7 2043 | D:3 | HP: 1/27 [orc/boomerang (4)] 2571 | D:3 | Reached skill level 6 in Conjurations 2637 | D:3 | Learned a level 4 spell: Fulminant Prism 2859 | D:3 | Reached XP level 5. HP: 25/31 MP: 1/8 3247 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_cross, nicolae_ecumenical_lake_church, minmay_crystal_water D:2: layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_clump_cross, infiniplex_forest_lined_2, infiniplex_forest_straight_1, infiniplex_forest_lined_room_, infiniplex_forest_clump_diagonal, infiniplex_forest_join, infiniplex_forest_clump_curved, uniq_sigmund, uniq_terence D:3: layout_loops_ring, nicolae_overflow_hidden_temple, minmay_distorted Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 19 | 3 || 22 Tentacles | 6 | 2 || 8 Constrict | 3 | 5 || 8 Dagger | | 14 || 14 Cast: Magic Dart | 52 | 30 || 82 Fulminant Prism | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 3 | 1 || 4 Armor: Skin | 1 | 2 || 3 Dodge: Dodged | 15 | 23 || 38