Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 529917613098676042 4 ooooo the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Feb 13, 2022. Slain by a gnoll (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (326 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 326, Time: 00:00:42 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 1/3 EV: 13 Int: 20 God: Gold: 43 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Jewellery a - a ring of willpower Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (lightly wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The dart slug launches a dart at you. The slug dart hits you. The dart slug launches a dart at you. The slug dart misses you. There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... ##.#.###.###.#####... #.......## ##........ #..#.###.###.#####... #..#......#.## #..##.###..## #..##.###..# #..P≈P≈P#..# #.≈.PgPPP..## #.PP≈@≈PP.... #..≈≈♣♣≈≈PP### #.≈.≈≈♣≈♣P≈# #.P≈≈≈♣♣≈≈PP# #.≈≈♣ ≈♣≈.# #P≈♣ ≈≈ P≈. PP♣ P♣♣PP. You could see a gnoll. Vanquished Creatures A goblin (D:1) A quokka (D:1) 2 bats (D:1) 4 creatures vanquished. Vanquished Creatures (others) 6 plants (D:1) 6 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 326 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_ring, serial_bayou_lagoon_a Action || total -------------------------++------- Cast: Magic Dart || 13 Dodge: Dodged || 1