Dungeon Crawl Stone Soup version 0.29-a0-97-g88c9fad16d (webtiles) character file. Game seed: 11575305082915285534 58 ooooo the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Feb 13, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:20 (1843 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 1843, Time: 00:03:20 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 2% Magic: 1/7 EV: 13 Int: 22 God: Gold: 89 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -2), flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Jewellery f - the ring "Lixeum Qepp" {*Corrode +Blink rPois Int+2} (You found it on level 2 of the Dungeon) [ring of poison resistance] Int: It affects your intelligence (+2). rPois: It protects you from poison. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. Scrolls a - 2 scrolls of identify b - 2 scrolls of teleportation c - a scroll of noise {unknown} h - a scroll of vulnerability {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 5.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Dazzling Flash Conj/Hex 28% N/A 13% 3 Freeze Ice 8% 1d3 14% 1 Pain Necr 8% 1d4 14% 1 Summon Small Mammal Summ 8% N/A 14% 1 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Agony Necr 2% N/A 98% 5 Excruciating Wounds Necr 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Okay, then. You aren't carrying any items that you can evoke. Unknown command. You feel better. The adder bites you. The adder closely misses you. You hit the adder. You grab the adder. Your squeeze misses the adder. The adder is moderately wounded. You constrict the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder but do no damage. You squeeze the adder. The adder is heavily wounded. You constrict the adder. You feel sick. The adder misses you. You hit the adder. You squeeze the adder. You kill the adder! You feel sick. You have reached level 4! Okay, then. You hit the adder but do no damage. You grab the adder. You squeeze the adder, but do no damage. The adder is heavily wounded. You constrict the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of flight. You feel very buoyant. You fly up into the air. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You release your grip on the adder. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #?#)##....#.......†....##.#..#.# #.........#............##.#..+.' #......#............##.#'##.# .#..#....#............##....... ............######..#####.#'##.# ####....####.# ###..#####.#..#.# ......## #.# #........#.#..+.' ##.##. #.####........#.####.# #. #. #..S.@........#)...... . #. ######...>....#.####.# #........#.#⌠.#.# #........#.#..'.+ #........#.####.# #........#....... #........######## ########......... ########## You could see an adder. Vanquished Creatures 3 adders (D:2) A worm (D:2) A dart slug (D:2) 2 bats (D:2) An endoplasm (D:1) A giant cockroach (D:2) 4 goblins 2 hobgoblins (D:2) 5 quokkas A ball python (D:2) 2 frilled lizards A kobold (D:1) 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 13 | D:1 | Got Wizardry, Part One 677 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 969 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1062 | D:2 | Found a faded altar of an unknown god. 1115 | D:2 | Reached skill level 5 in Conjurations 1153 | D:2 | Identified the ring "Lixeum Qepp" {*Corrode +Blink rPois | Int+2} 1287 | D:2 | Learned a level 2 spell: Searing Ray 1838 | D:2 | Reached XP level 4. HP: 12/27 MP: 0/7 1842 | D:2 | HP: 1/27 [poisoned by an adder] 1843 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_lined_corner, infiniplex_forest_lined_ring, infiniplex_forest_straight_2, infiniplex_forest_pool, infiniplex_forest_end_1, infiniplex_forest_clump_small, infiniplex_forest_straight_2, infiniplex_forest_straight_2, infiniplex_forest_end_3 D:2: minmay_door_path, layout_basic, hellmonk_ecumenical_altar_zigzags, roderic_serpentine_path, minmay_tromino_v4_c Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 36 | 1 || 37 Constrict | 11 | 1 || 12 Tentacles | 5 | 1 || 6 Punch | 1 | || 1 Cast: Magic Dart | 31 | || 31 Searing Ray | 3 | || 3 Use: Scroll | 4 | || 4 Potion | 2 | 1 || 3 Stab: Sleeping | 2 | || 2 Armor: Skin | 7 | || 7 Dodge: Dodged | 34 | 1 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1842 | 1804 | 38 | 159 | 1420 | 2 | 921.0 | Dungeon | 1842 | 1804 | 38 | 159 | 1420 | 2 | 921.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1016 daAuts D:1: 825 daAuts