Dungeon Crawl Stone Soup version 0.29-a0-97-g88c9fad16d (webtiles) character file. Game seed: 1846369793471528522 18 ooooo the Conjurer (level 2, -4/16 (17) HPs) Began as an Octopode Conjurer on Feb 14, 2022. Slain by a gnoll (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (1716 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 1716, Time: 00:02:05 HP: -4/16 (17) AC: 1 Str: 6 XL: 2 Next: 66% MP: 1/5 EV: 13 Int: 20 God: Gold: 116 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . m - +0 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons m - a +0 short sword of venom (weapon) Missiles g - 4 javelins Jewellery c - a +4 ring of protection k - a ring of flight Scrolls b - a scroll of identify {unknown} f - a scroll of immolation {unknown} j - a scroll of vulnerability {unknown} Potions d - a potion of curing {unknown} e - a potion of brilliance {unknown} h - a potion of berserk rage {unknown} i - a potion of lignification {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 16% 1 Pain Necr 8% 1d4 16% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Vampiric Draining Necr 2% 2d6 43% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. There is a stone staircase leading down here. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. Found 30 gold pieces. There is a stone staircase leading up here. Found 21 stones. You now have 103 gold pieces (gained 17). You now have 116 gold pieces (gained 13). A jackal and 3 gnolls come into view. A gnoll is wielding a +2 flail of protection. A gnoll is wielding a +0 flail of draining. The gnoll shouts! You hear a shout! The jackal moves out of view. A jackal comes into view. There are monsters nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The jackal moves out of view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail of draining (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail of draining! Ouch! That really hurt! You feel drained. A hobgoblin comes into view. The searing ray misses the gnoll. The gnoll hits you with a +0 flail of draining! Ouch! That really hurt! You die... #.......##... #.......#..# ...### #(.......<####.. ...... #..............# #...... #................ ....... ######.########## ....... #....# ....... #....############....... #..........@g........... #....############.g..... ###### ....... ....... ..g.?.. hg..... .⌠g.... ....... You could see a gnoll and a hobgoblin. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 620 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 941 | D:1 | Found a faded altar of an unknown god. 1376 | D:1 | Found an ancient bone altar of Kikubaaqudgha. 1678 | D:1 | Learned a level 2 spell: Searing Ray 1716 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_corners, shapermc_ecumenical_altar_ellora, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_corner_2, infiniplex_forest_straight_4, infiniplex_forest_straight_2, infiniplex_forest_lined_4_way, infiniplex_forest_clump_double, infiniplex_forest_lined_3, due_unseen_surprise D:2: layout_rooms, chequers_jeans, grunt_ministairs_1, uniq_terence Action || total -------------------------++------- Melee: Mace || 10 Tentacles || 3 Constrict || 3 Unarmed || 1 Cast: Magic Dart || 21 Searing Ray || 1 Stab: Sleeping || 2 Armor: Skin || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1718 | 1672 | 46 | 0 | 1517 | 2 | 859.0 | Dungeon | 1718 | 1672 | 46 | 0 | 1517 | 2 | 859.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1682 daAuts D:2: 36 daAuts