Dungeon Crawl Stone Soup version 0.29-a0-97-g88c9fad16d (webtiles) character file. Game seed: 12968039548934303587 1588 ooooo the Destroyer (level 8, 0/51 HPs) Began as an Octopode Conjurer on Feb 14, 2022. Was an Initiate of Gozag. Slain by a gnoll (12 damage) ... on level 5 of the Dungeon. The game lasted 00:16:22 (7242 turns). ooooo the Destroyer (Octopode Conjurer) Turns: 7242, Time: 00:16:23 Health: 0/51 AC: 1 Str: 6 XL: 8 Next: 92% Magic: 4/11 EV: 13 Int: 23 God: Gozag Gold: 362 SH: 0 Dex: 10 Spells: 1/11 levels left rFire + . . SeeInvis . m - +10 rapier of Fortitude {pain, rElec rF+} rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec + Harm . c - ring of protection from cold rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.17/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: studying Fighting A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 443 gold pieces. You paid 81 gold pieces to Gozag. Inventory: Hand Weapons b - a +0 dagger e - a +0 short sword of flaming g - a +2 dagger of venom m - the +10 rapier of Fortitude (weapon) {pain, rElec rF+} (You found it on level 4 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It protects you from fire. rElec: It insulates you from electricity. Armour d - a +0 buckler Magical Staves q - a staff of fire Jewellery c - a ring of protection from cold (left tentacle) k - a ring of resist corrosion Scrolls h - a scroll of noise j - 3 scrolls of identify l - 3 scrolls of magic mapping o - a scroll of vulnerability {unknown} p - a scroll of enchant weapon {unknown} Potions a - 3 potions of berserk rage f - a potion of heal wounds i - 5 potions of haste n - 4 potions of curing r - a potion of might {unknown} Skills: + Level 2.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 9.0 Conjurations + Level 6.1 Hexes + Level 3.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 86% 2d7 1% 2 b - Fulminant Prism Conj/Hex 18% 3d11 5% 4 c - Iskenderun's Mystic Conj/Tloc 30% 2d8 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Sandblast Erth 4% 2d4 13% 1 Dazzling Flash Conj/Hex 74% N/A 1% 3 Stone Arrow Conj/Erth 46% 3d9 6% 3 Cause Fear Hex 15% N/A 10% 4 Passwall Tmut/Erth 1% N/A 19% 2 Dragon Form Tmut 1% N/A 100% 7 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A gnoll comes into view. It is wielding a +0 flail. You see here 8 gold pieces. An orc warrior comes into view. It is wielding a +0 flail. An orc priest comes into view. It is wielding a +0 club. The orc priest looks encouraged for a moment. The orc priest miscasts a cantrip. The orc warrior shouts! The orc completely misses you. You see here 8 gold pieces. The gnoll misses you. The gnoll hits you with a +0 flail. The gnoll hits you with a +0 flail! There is an open door here. A gnoll sergeant comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you with a +0 flail! A gnoll comes into view. It is wielding a +0 whip. There is a stone staircase leading up here. The gnoll hits you with a +0 flail. You climb upwards. There is a stone staircase leading down here. You hit the gnoll. Your grab misses the gnoll. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll but do no damage. Your grab misses the gnoll. You squeeze the gnoll, but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 84% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! You die... Your body crumbles into a pile of gold. ........#........................ ......####........###............ ......# #........# #.....#...... ......# #........# #.###.#.#.### .[....# ##.......# #.....#.#.... ......# #.......# #..####.####. ......# #.......# #............ ......# #.......####....#.##### ......# #..>.g@.........#...... ......#####...............#####.. ..............................#+# ..................######......... .......................'......... ...................#####......... ...................'...'......... ...................#.###......... ...................#............. You could see a gnoll. Vanquished Creatures Sigmund (D:3) 3 black bears 2 necrophages (D:5) 3 centaurs A scorpion (D:3) A gnoll sergeant (D:5) A water moccasin skeleton (D:5) 3 wights (D:3) A bullfrog zombie (D:5) A jelly (D:5) 3 orc priests 2 bullfrog skeletons (D:4) 3 centaur skeletons 2 hound skeletons 3 gnolls (D:5) An adder (D:3) 2 dart slugs (D:3) 9 orcs 7 ball pythons 3 endoplasms 2 giant cockroaches 6 goblins 13 hobgoblins 9 kobolds 4 quokkas 5 bats 2 frilled lizards 21 rats 114 creatures vanquished. Vanquished Creatures (others) 14 fulminant prisms 14 creatures vanquished. Grand Total: 128 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 258 | D:1 | Learned a level 2 spell: Searing Ray 643 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 686 | D:1 | Found a faded altar of an unknown god. 1145 | D:2 | Reached skill level 5 in Conjurations 1888 | D:2 | Noticed a black bear 2445 | D:3 | Reached XP level 4. HP: 27/27 MP: 3/7 2644 | D:3 | Reached skill level 6 in Conjurations 3044 | D:3 | Noticed a scorpion 3113 | D:3 | Reached XP level 5. HP: 31/31 MP: 3/8 3185 | D:3 | Learned a level 4 spell: Fulminant Prism 3197 | D:3 | Reached skill level 1 in Hexes 3259 | D:3 | Reached XP level 6. HP: 29/36 MP: 3/9 3729 | D:3 | Noticed a black bear 3974 | D:3 | Noticed Sigmund 3985 | D:3 | Killed Sigmund 3986 | D:3 | Reached skill level 7 in Conjurations 4137 | D:3 | Reached XP level 7. HP: 41/41 MP: 4/10 4283 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 4784 | D:4 | Reached skill level 8 in Conjurations 4875 | D:4 | Reached skill level 5 in Hexes 4875 | D:4 | Reached XP level 8. HP: 15/46 MP: 4/11 5098 | D:4 | Identified the +10 rapier of Fortitude {pain, rElec rF+} 5241 | D:4 | Found a staircase to the Ecumenical Temple. 5455 | Temple | Entered the Ecumenical Temple 5462 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 5571 | D:4 | Found an iron altar of Okawaru. 5938 | D:5 | Entered Level 5 of the Dungeon 6012 | D:5 | Reached skill level 1 in Translocations 6657 | D:5 | Reached skill level 1 in Fighting 7189 | D:6 | Reached skill level 9 in Conjurations 7242 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_corners, dilly_ecumenical_altar_fadedgnrine, minmay_misc_feat_hallway D:2: layout_loops_corners, minmay_rat_hole D:3: layout_basic, chequers_serial_rivers_micro_c, uniq_sigmund D:4: layout_basic, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_statues, eino_tiny_chamber D:5: layout_basic, minmay_manual_mares D:6: hellmonk_crumbling_castle, layout_loops_ring Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.0 Hexes | 1 3 5 6 | 6.1 Translocations | 3 | 3.0 Fighting | 2 | 2.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Dagger | 57 | 13 | 10 || 80 Constrict | 18 | 7 | 6 || 31 Tentacles | 8 | 5 | 11 || 24 Punch | | | 2 || 2 Rapier | | | 31 || 31 Cast: Magic Dart | 8 | | || 8 Searing Ray | 8 | 21 | 19 || 48 Fulminant Prism | | 1 | 13 || 14 Iskenderun's Myst | | | 1 || 1 Use: Scroll | 5 | | 4 || 9 Stab: Sleeping | 17 | 1 | 1 || 19 Armor: Skin | 6 | 4 | 6 || 16 Dodge: Dodged | 25 | 21 | 37 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7249 | 6805 | 444 | 1640 | 3955 | 7 | 1035.6 | Dungeon | 7231 | 6787 | 444 | 1640 | 3955 | 6 | 1205.2 | Temple | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2136 daAuts D:2: 1490 daAuts D:4: 1248 daAuts D:5: 1214 daAuts D:1: 1046 daAuts D:6: 94 daAuts Temple: 17 daAuts