Dungeon Crawl Stone Soup version 0.29-a0-121-g8efb068a30 (webtiles) character file. Game seed: 18204258769222756705 172 ooooo the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on Feb 20, 2022. Slain by a gnoll shaman (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:11 (2863 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 2863, Time: 00:06:12 Health: 0/31 AC: 1 Str: 6 XL: 5 Next: 53% Magic: 9/19 EV: 13 Int: 23 God: Gold: 107 SH: 0 Dex: 10 Spells: 1/11 levels left rFire + . . SeeInvis . d - staff of air rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec + Harm . f - ring of magical power rCorr + Rampage . h - ring of protection from fire Will ..... q - ring of resist corrosion Stlth +......... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) (no ring) @: lit by a corona, glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +0 short sword Magical Staves d - a staff of air (weapon) Jewellery f - a ring of magical power (left tentacle) h - a ring of protection from fire (right tentacle) q - a ring of resist corrosion (on tentacle) Scrolls e - a scroll of fear {unknown} g - a scroll of vulnerability k - a scroll of blinking {unknown} m - a scroll of teleportation p - a scroll of immolation {unknown} r - a scroll of amnesia {unknown} Potions c - 2 potions of curing j - a potion of brilliance {unknown} l - a potion of mutation {unknown} n - a potion of invisibility {unknown} o - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.7 Spellcasting + Level 5.5 Conjurations + Level 0.2 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Hex 8% 3d7 34% 4 d - Stone Arrow Conj/Erth 34% 3d9 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 10% 1 Dazzling Flash Conj/Hex 34% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Passwall Tmut/Erth 3% N/A 16% 2 Spider Form Tmut/Pois 4% N/A 32% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Anguish Hex/Necr 2% N/A 71% 4 Lehudib's Crystal Spear Conj/Erth 8% 10d4 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 1 runed translucent door, enile's ghost, amateur DjFE Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll shaman hits you with a +0 club. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll shaman hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You feel better. The gnoll shaman calls upon its god to speed up the gnoll. The gnoll seems to speed up. The gnoll misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (11% risk of failure)! Continue anyway? Aiming: Stone Arrow (quite dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, fast, 72% to hit) The stone arrow hits the gnoll!! You kill the gnoll! The gnoll shaman invokes the aid of its god against you. You are outlined in light. Casting: Stone Arrow (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? Okay, then. Casting: Stone Arrow (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll shaman Aim: a gnoll shaman, wielding a +0 club and wearing a +0 robe (82% to hit) The searing ray hits the gnoll shaman. The gnoll shaman is lightly wounded. (Press . to maintain the ray.) The gnoll shaman hits you with a +0 club! You die... #.. #.. ############### ### #.............# # #.............# # #.............###### ###................. #)####......###### #@g............... #######.########## #.########## #######.##......# #)....#.##......# #.###.#..<......# #.# #.#.........# #.# #....#......# #########.########......# You could see a gnoll shaman. Vanquished Creatures A hound (D:3) Jessica (D:3) 4 gnolls 3 adders A dart slug (D:1) 3 ball pythons 8 endoplasms 3 giant cockroaches 3 goblins 9 hobgoblins 2 quokkas 3 bats (D:1) A frilled lizard (D:3) A kobold (D:1) 7 rats 50 creatures vanquished. Vanquished Creatures (others) 2 withered plants (D:3) 2 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 244 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 394 | D:1 | Learned a level 2 spell: Searing Ray 962 | D:1 | Reached XP level 3. HP: 11/21 MP: 6/6 1303 | D:2 | Found a faded altar of an unknown god. 1631 | D:2 | Reached XP level 4. HP: 27/27 MP: 8/8 1636 | D:2 | Learned a level 4 spell: Fulminant Prism 1641 | D:2 | Reached skill level 5 in Conjurations 2220 | D:3 | Reached XP level 5. HP: 21/31 MP: 10/10 2336 | D:3 | Noticed Jessica 2342 | D:3 | Killed Jessica 2649 | D:3 | Found a runed translucent door. 2649 | D:3 | Noticed enile's ghost (amateur DjFE) 2798 | D:3 | Learned a level 3 spell: Stone Arrow 2863 | D:3 | Slain by a gnoll shaman Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic D:2: layout_loops_ring, ebering_ecumenical_altar_sacrificial, hangedman_decor_clover_reticule D:3: layout_basic, gammafunk_ghost_grave, uniq_jessica D:4: layout_basic, mainiacjoe_overflow_paths, serial_undead, serial_undead_d, serial_undead_e, serial_undead_b, serial_undead_c Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.7 Conjurations | 5 | 5.5 Dodging | | 2.0 Stealth | | 2.6 Earth Magic | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Constrict | 10 | 5 || 15 Short sword | 7 | || 7 Tentacles | 8 | 7 || 15 Staff | 24 | 19 || 43 Punch | | 1 || 1 Cast: Magic Dart | 8 | || 8 Searing Ray | 8 | 10 || 18 Stone Arrow | | 2 || 2 Use: Scroll | | 4 || 4 Potion | | 2 || 2 Stab: Sleeping | 8 | 2 || 10 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 27 | 19 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2869 | 2823 | 46 | 84 | 2366 | 4 | 717.2 | Dungeon | 2869 | 2823 | 46 | 84 | 2366 | 4 | 717.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1304 daAuts D:2: 841 daAuts D:3: 721 daAuts D:4: 1 daAuts