Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 5290329508560251212 360 ooooo the Conjurer (level 6, 0/36 HPs) Began as an Octopode Conjurer on Mar 15, 2022. Slain by a wight ... wielding a +0 morningstar (12 damage) ... on level 4 of the Dungeon. The game lasted 00:07:23 (4769 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 4769, Time: 00:07:24 Health: 0/36 AC: 1 Str: 6 XL: 6 Next: 65% Magic: 10/12 EV: 13 Int: 22 God: Gold: 204 SH: 0 Dex: 11 Spells: 6/13 levels left rFire . . . SeeInvis . g - +1 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . q - amulet of the acrobat rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 204 gold pieces. Inventory: Hand Weapons g - a +1 dagger of draining (weapon) Missiles e - 2 atropa-tipped darts o - 4 poisoned darts (quivered) Jewellery c - a ring of fire q - an amulet of the acrobat (around mantle) Scrolls b - a scroll of enchant armour h - 3 scrolls of torment i - 2 scrolls of fog k - a scroll of enchant weapon Potions f - a potion of curing {unknown} j - 3 potions of brilliance n - a potion of lignification {unknown} p - 2 potions of might r - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.1 Spellcasting + Level 5.6 Conjurations * Level 3.0 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 58% 2d6 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Hex 11% 3d9 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 5% 3 Animate Skeleton Necr 8% N/A 11% 1 Apportation Tloc 8% N/A 11% 1 Beastly Appendage Tmut 8% N/A 11% 1 Sting Tmut/Pois 16% 1d3 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Poisonous Vapours Pois/Air 8% N/A 17% 2 Wereblood Tmut 4% N/A 17% 2 Spider Form Tmut/Pois 4% N/A 32% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Olgreb's Toxic Radiance Pois 4% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal completely misses you. A wight comes into view. It is wielding a +0 morningstar. The jackal misses you. The jackal completely misses you. You closely miss the jackal. You grab the jackal. The jackal is severely wounded. You constrict the jackal. The jackal misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your grab misses the jackal. The jackal is almost dead. The jackal misses you. The jackal barely misses you. You closely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! A wight comes into view. It is wielding a +2 war axe. The wight attacks as you move away! The wight completely misses you. The wight attacks as you move away! The wight completely misses you. An adder comes into view. Found a scroll of teleportation. The adder hisses angrily. Okay, then. Okay, then. Okay, then. Okay, then. You aren't carrying any items that you can evoke. Okay, then. Magic courses through your body. A wight comes into view. It is wielding a +5 dagger. The wight closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 morningstar and wearing a +0 robe (79% to hit) The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The wight hits you with a +0 morningstar! You die... ##. ... ##... #.. . .#.......# ##.# .. ...........##... ..... ......##....#..# ...... #............... .<.... #.............## ......###..###....###.# .....S.@z...###.. ##..## ## .?...#.....## #.###....# .#### ..# ###....####.#...#.## #.#.#### #.......#.......### ..#..#.#### #..###......##### # #...#...#.####..# ###.....### ## †.#...#.†).....## #..z...#.# #. #...#...#.####..# ##..z....##### ..#..#.#### .#...# #...#....#.## You could see 3 wights and an adder. Vanquished Creatures A necrophage (D:4) 2 scorpions (D:4) A hound (D:4) An orc priest (D:3) 3 adders An ufetubus (D:4) A worm (D:2) A dart slug (D:1) 6 orcs (D:3) 7 endoplasms 3 giant cockroaches 9 goblins 10 hobgoblins 8 jackals 2 quokkas 6 ball pythons 5 bats 4 frilled lizards 5 kobolds 5 rats 81 creatures vanquished. Vanquished Creatures (others) 5 plants (D:1) 5 creatures vanquished. Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 378 | D:1 | Reached XP level 2. HP: 6/17 MP: 1/5 695 | D:1 | Learned a level 2 spell: Searing Ray 890 | D:1 | Found a faded altar of an unknown god. 1640 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/7 2788 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/8 3201 | D:3 | Found Nily's Jewellery Shoppe. 3345 | D:3 | Reached skill level 5 in Conjurations 3661 | D:3 | Learned a level 4 spell: Fulminant Prism 4159 | D:4 | Noticed a scorpion 4168 | D:4 | Killed a scorpion 4169 | D:4 | Reached skill level 1 in Hexes 4169 | D:4 | Reached XP level 5. HP: 31/31 MP: 2/10 4330 | D:4 | Reached XP level 6. HP: 17/36 MP: 7/11 4769 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_corners, shapermc_ecumenical_altar_flowoftime, chequers_decorated_corner, hangedman_abyss_or_decor_stabs, minmay_tetromino_t2 D:2: layout_rooms, st_stairs_5 D:3: minmay_evil_eye, layout_loops_cross, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:4: minmay_spotlight, layout_cave_pools, gammafunk_ghost_nasty_kobolds, minmay_ogre_servants Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.6 Hexes | 1 2 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Constrict | 15 | 16 || 31 Tentacles | 16 | 9 || 25 Dagger | 49 | 59 || 108 Punch | | 2 || 2 Throw: Dart | | 1 || 1 Cast: Magic Dart | 31 | 1 || 32 Searing Ray | 10 | 15 || 25 Use: Scroll | | 9 || 9 Potion | | 1 || 1 Stab: Sleeping | 4 | 5 || 9 Armor: Skin | 5 | 4 || 9 Dodge: Dodged | 24 | 80 || 104 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4768 | 4675 | 93 | 595 | 3518 | 4 | 1192.0 | Dungeon | 4768 | 4675 | 93 | 595 | 3518 | 4 | 1192.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1821 daAuts D:3: 1572 daAuts D:2: 825 daAuts D:4: 549 daAuts