Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 6685169557207902451 51 ooooo the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Mar 16, 2022. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1419 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 1419, Time: 00:02:06 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 83% Magic: 4/7 EV: 13 Int: 22 God: Gold: 64 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . c - +2 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +2 dagger of electrocution (weapon) Potions a - a potion of magic d - a potion of mutation {unknown} f - 2 potions of lignification Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A kobold comes into view. It is wielding a +0 short sword. The searing ray hits the ball python! You kill the ball python! The searing ray hits the gnoll! You kill the gnoll! Your Spellcasting skill increases to level 3! You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. Found 8 gold pieces. There is a stone staircase leading up here. Found a robe. You now have 64 gold pieces (gained 8). Found a whip. A rat comes into view. A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You are too injured to fight recklessly! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll closely misses you. Unknown command. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ..........<....... .....##.....#####.......# ............# .......# .[...#......### .......### ..............# #).......# .....#........# #r.......# ..............# #........# ########.#.#######.#....... .............@rg..# #################g...... .###### .# .# .# g# #.# #.# You could see 2 gnolls and a rat. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 3 bats (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas (D:1) 5 ball pythons 2 frilled lizards (D:1) 5 goblins A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 251 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 254 | D:1 | Learned a level 2 spell: Searing Ray 688 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1419 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic, st_stairs_14 D:2: wad_river_or_something, layout_basic, minmay_misc_feat_four_crosses, minmay_stone_trees_small Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Dagger || 29 Constrict || 6 Tentacles || 2 Cast: Magic Dart || 17 Searing Ray || 4 Use: Scroll || 4 Stab: Sleeping || 5 Distracted || 1 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1418 | 1385 | 33 | 396 | 801 | 2 | 709.0 | Dungeon | 1418 | 1385 | 33 | 396 | 801 | 2 | 709.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1376 daAuts D:2: 42 daAuts