Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 3244121290691438831 14 ooooo the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on Mar 16, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (385 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 385, Time: 00:00:49 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 41% Magic: 0/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls c - a scroll of immolation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal completely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jackal but do no damage. Your grab misses the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You barely miss the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal misses you. You closely miss the jackal. You grab the jackal. The jackal is severely wounded. You constrict the jackal. The jackal completely misses you. A goblin comes into view. It is wielding a +0 dagger. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The goblin shouts! You squeeze the jackal. You kill the jackal! The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.#####.# #..#....# ##.#.##.# #.#.##### #### #.#...... ..## #.####### ##..## #.#...... ###########....####......#. ....g..†.h@...........#.... ......####..##.######(...#. ..... #..##.# #.##... .... ###.###.######)#.... ... ..[................> ## ###...#..###..###### ###....# #........ #.##.###...##### #######..##...#### You could see a jackal and a goblin. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 5 jackals (D:1) A goblin (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 367 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 385 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, serial_shops, shop_fountains, hangedman_glass_teeth Action || total -------------------------++------- Melee: Dagger || 19 Constrict || 4 Tentacles || 3 Cast: Magic Dart || 10 Use: Potion || 1 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 384 | 384 | 0 | 0 | 321 | 1 | 384.0 | Dungeon | 384 | 384 | 0 | 0 | 321 | 1 | 384.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 384 daAuts