Dungeon Crawl Stone Soup version 0.29-a0-338-g1ff7896281 (webtiles) character file. Game seed: 3108665117627758546 0 ooooo the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Apr 17, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (56 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 56, Time: 00:00:16 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 10% Magic: 1/3 EV: 12 Int: 20 God: Gold: 0 SH: 3 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour b - a +0 buckler (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of magic Skills: + Level 0.0 Fighting + Level 2.0 Dodging + Level 2.7 Stealth + Level 0.0 Shields + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 6% 2 Dazzling Flash Conj/Hex 20% N/A 28% 3 Fulminant Prism Conj/Hex 5% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You closely miss the jackal. Your grab misses the jackal. The jackal is lightly wounded. The jackal barely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal is lightly wounded. The jackal barely misses you. You block the jackal's attack. You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is lightly wounded. You constrict the jackal. The jackal closely misses you. You block the jackal's attack. You tentacle-slap the jackal. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal bites you. x2 The jackal bites you but does no damage. You block the jackal's attack. Unknown command. You release your grip on the jackal. Your magical contamination has completely faded away. You see here a frilled lizard corpse. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You tentacle-slap the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal stops to sniff the ground. The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You block the jackal's attack. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You die... # .# .# #.#### ..... ######..# #..@h...# #.#h###.# #.#..# # #################.# ..................# ###......######...# ..................# .##......##..##...# ...)..............# You could see 2 jackals. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 56 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_ring, chequers_big_river, amethyst_killhole Action || total -------------------------++------- Melee: Unarmed || 8 Constrict || 1 Cast: Magic Dart || 3 Armor: Skin || 1 Dodge: Dodged || 8 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 0 | 31 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 0 | 31 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts