Dungeon Crawl Stone Soup version 0.30-a0-760-g5a9884bb7c (webtiles) character file. Game seed: 8222753114048546590 231 ooooo the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Feb 11, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:07:21 (2468 turns). ooooo the Conjurer (Demonspawn Conjurer) Turns: 2468, Time: 00:07:21 Health: 35/35 AC: 4 Str: 8 XL: 5 Next: 73% Magic: 8/8 EV: 26 Int: 21 God: Gold: 106 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + g - amulet of the acrobat HPRegen 0.25/turn (no ring) MPRegen 0.22/turn (no ring) @: acrobatic A: large bone plates 1, magic regeneration, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. You spent 10 gold pieces at shops. Inventory: Hand Weapons b - a +3 scythe of venom d - a +0 dagger (weapon) h - a +0 spear j - a +0 sling Missiles i - 2 poisoned darts Armour f - a +0 cloak (worn) l - a +0 leather armour (worn) Jewellery g - an amulet of the acrobat (around neck) Scrolls a - a scroll of identify k - a scroll of fog {unknown} m - a scroll of teleportation {unknown} Potions e - a potion of might {unknown} n - 2 potions of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 7.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 64% 2d6 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 16% 3 Fulminant Prism Conj/Hex 8% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9529 Altars: Shops: D:1 *(! Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) You regenerate magic rapidly. Spells you cast may paralyse adjacent enemies. Message History Aim: Sigmund, wielding a +3 scythe of venom and wearing a +0 robe (heavily wounded, 77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Unknown command. Magic courses through your body. You block Sigmund's attack. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 scythe of venom and wearing a +0 robe (heavily wounded, 77% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund is suddenly surrounded by pale blue light. Sigmund misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 scythe of venom and wearing a +0 robe (severely wounded, 77% to hit) Okay, then. The searing ray hits Sigmund. Sigmund is almost dead. Unknown command. The searing ray hits Sigmund! You kill Sigmund! Your Conjurations skill gained 2 levels and is now at level 7! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... A menacing aura infuses your magic. You have reached level 5! Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. Things that are here: a +3 scythe of venom; a +0 robe b - a +3 scythe of venom There is an open door here. Found a stone staircase leading down. Sorry, you're not good enough to have a special ability. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### ............ >..#####.##.# #.# ####..# #.##.# . #.# #....# ## #.##.# .# #.# #@# # #.# #.##.. .# #.# #.# .###.# #.###. .# #.# #.###.#.# #.###. .## #.# #.......# #..... ..# #.# #####...## #####. ..### #.#### ##.....## ##. ....# #.[#.####.......## ##.† ....######...#.##.........####... ................'.........'...... There were no monsters in sight! Vanquished Creatures Sigmund (D:2) 2 adders (D:2) A worm (D:2) A dart slug (D:2) 2 bats 3 endoplasms 2 giant cockroaches 5 goblins 4 hobgoblins 2 jackals (D:1) A quokka (D:1) 6 ball pythons 2 frilled lizards 4 kobolds 4 rats (D:2) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Found Xempotaf's Distillery. 12 | D:1 | Found Ratorud's Antique Weapon Emporium. 14 | D:1 | Bought a potion of degeneration for 10 gold pieces 45 | D:1 | Found Niaj's General Store. 455 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 455 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 458 | D:1 | Learned a level 2 spell: Searing Ray 564 | D:1 | Found a faded altar of an unknown god. 1629 | D:2 | Reached skill level 5 in Conjurations 1707 | D:2 | Reached XP level 3. HP: 21/24 MP: 3/6 2213 | D:2 | Noticed Sigmund 2410 | D:2 | Killed Sigmund 2411 | D:2 | Reached skill level 7 in Conjurations 2411 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2411 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 2411 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 2411 | D:2 | Reached XP level 5. HP: 35/35 MP: 2/8 2468 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, serial_shops, shop_statue, nicolae_shop_waterfront, shop, dreamdust_ecumenical_altar_statues D:2: layout_loops_corners, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 7 | 7.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 21 | || 21 Spear | 28 | || 28 Cast: Magic Dart | 18 | || 18 Searing Ray | 25 | || 25 Use: Scroll | 3 | || 3 Potion | 2 | || 2 Stab: Sleeping | 3 | || 3 Armour: Robe | 4 | || 4 Leather armour | 7 | || 7 Dodge: Dodged | 29 | || 29 Block: Other | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2470 | 2460 | 10 | 263 | 1746 | 2 | 1235.0 | Dungeon | 2470 | 2460 | 10 | 263 | 1746 | 2 | 1235.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1378 daAuts D:2: 1092 daAuts