Dungeon Crawl Stone Soup version 0.30-a0-881-g1ff12e1e11 (webtiles) character file. Game seed: 10306957360130814971 8 ooooo the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 15, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:08 (387 turns). ooooo the Conjurer (Demonspawn Conjurer) Turns: 387, Time: 00:01:09 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 19 God: Gold: 87 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . h - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons d - a +0 club h - a +0 short sword (weapon) Armour a - a +0 robe e - a +0 leather armour (worn) Scrolls f - a scroll of enchant weapon {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of might {unknown} i - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 6% 2 Dazzling Flash Conj/Hex 20% N/A 30% 3 Fulminant Prism Conj/Hex 5% 3d7 71% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5613 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! HP restored. A kobold comes into view. It is wielding a +0 short sword. Found a robe. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! You start resting. Magic restored. g - a scroll labelled AFAMIM OPONAS Things that are here: a +0 short sword; a +0 robe h - a +0 short sword (weapon) You now have 87 gold pieces (gained 29). i - a glowing brown potion A goblin comes into view. It is wielding a +0 dagger. The helpless goblin fails to defend itself. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #### ######... ..# ## #.. ....#### #.# .# #.# #..##.###.## .#### #.####..#........ ....# #.#........###.## ....# ####.###.#......### #.# .#..# #.....)@...#...######.# ##..# #.##.###.####.........# ##..# #. #.......######## ....# ###. ######.## ...## ... ##+## #### #.#### ##...## ### #....######.....## ## ..# #.......#.......## ##. ..#########...###..........####.. There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 2 goblins (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 387 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 387 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 387 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_corners, chequers_ecumenical_altar_grove Action || total ---------------------------++------- Melee: Unarmed || 3 Club || 2 Short sword || 1 Cast: Magic Dart || 14 Stab: Sleeping || 1 Armour: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 386 | 386 | 0 | 55 | 193 | 1 | 386.0 | Dungeon | 386 | 386 | 0 | 55 | 193 | 1 | 386.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 386 daAuts