Dungeon Crawl Stone Soup version 0.30-a0-881-g1ff12e1e11 (webtiles) character file. Game seed: 2456844187520184832 11 ooooo the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 15, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:02 (560 turns). ooooo the Conjurer (Demonspawn Conjurer) Turns: 560, Time: 00:01:03 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 17% Magic: 5/5 EV: 12 Int: 19 God: Gold: 54 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . f - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . j - scarf {repulsion} rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: repel missiles A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons c - a +0 club f - a +0 short sword (weapon) Missiles g - 5 poisoned darts Armour a - a +0 robe (worn) j - a scarf of repulsion (worn) Scrolls d - a scroll of blinking {unknown} k - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} h - a potion of berserk rage {unknown} i - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 38% 2d5 4% 2 b - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5441 Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The ball python hisses angrily. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! A quokka comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (wandering, hasn't noticed you, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Found a stone staircase leading down. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Searing Ray Adjust to which letter? a - Searing Ray; b - Magic Dart Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.........##.. #>..#8.........8#.. #.#.+.....".....+.. #.#.#8.........8#.. #.#.##.........##.. #.#.###8.....8##... #.#.# ##.....###### #####.#.#####8.8##...## #.....@.....##'##...... #...)...###..#.†####.## #.......###..##........ #..†.........##.####.#. ##.##.###.#.###.####.#. #. #. #.........##.#. # #. #............#. #. #........(...#. ...............#. There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D:1 | Found a faded altar of an unknown god. 469 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 469 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 560 | D:1 | Learned a level 2 spell: Searing Ray 560 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, ebering_ecumenical_altar_ruins, dk_noncrumbling_4, minivault_26, minmay_misc_feat_ornament Action || total ---------------------------++------- Cast: Magic Dart || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 559 | 559 | 0 | 37 | 422 | 1 | 559.0 | Dungeon | 559 | 559 | 0 | 37 | 422 | 1 | 559.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 559 daAuts