Dungeon Crawl Stone Soup version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 8299682978170886196 29 ooooo the Conjurer (level 3, 23/25 HPs) Began as a Demonspawn Conjurer on Mar 16, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:51 (1127 turns). ooooo the Conjurer (Demonspawn Conjurer) Turns: 1127, Time: 00:01:51 Health: 23/25 AC: 3 Str: 7 XL: 3 Next: 1% Magic: 1/6 EV: 11 Int: 21 God: Gold: 90 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . j - +0 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: claws 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons f - a +0 dagger j - a +0 dagger of electrocution (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) Jewellery l - a ring of flight Scrolls c - a scroll of amnesia {unknown} e - a scroll of summoning {unknown} h - 2 scrolls of identify {unknown} k - a scroll of immolation {unknown} m - a scroll of magic mapping {unknown} n - a scroll of enchant armour {unknown} p - a scroll of blinking {unknown} Potions b - a potion of magic g - a potion of cancellation {unknown} i - a potion of might {unknown} o - a potion of lignification {unknown} Skills: + Level 0.6 Fighting + Level 0.0 Armour + Level 2.0 Dodging + Level 2.0 Stealth + Level 0.0 Shields + Level 2.2 Spellcasting * Level 4.3 Conjurations + Level 0.9 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 40% 2d5 5% 2 b - Magic Dart Conj 80% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 22% 1 Dazzling Flash Conj/Hex 22% N/A 26% 3 Vampiric Draining Necr 2% 2d6 54% 3 Fulminant Prism Conj/Hex 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 65% 4 Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10874 Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You sometimes gain a little power by taking damage. Message History There is an open door here. There is an open door here. Done exploring. Done exploring. Search for what [? for help]? . Press: ? - help, v - describe, . - travel The floor. You see here a stone. You open the door. There is an open door here. There is a stone staircase leading down here. Search for what [Enter for "."]? . You climb downwards. Found a scroll labelled ALEROTS MUPED. There is a stone staircase leading up here. h - 2 scrolls labelled ALEROTS MUPED (gained 1) Found 5 stones. A hobgoblin comes into view. The hobgoblin shouts! A quokka comes into view. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (78% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The searing ray hits the quokka. The quokka is almost dead. The quokka bites you. Unknown command. The searing ray hits the quokka! You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# ##.# #..# #.## #. #.# ##...####.## ......†@...# .###.####........ #...##### #..... #...### #..## ($.# ..## There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins 2 quokkas 4 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 561 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 561 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 713 | D:1 | Learned a level 2 spell: Searing Ray 1127 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1127 | D:2 | Reached XP level 3. HP: 23/25 MP: 1/6 1127 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_corners, kennysheep_small_spiral D:2: layout_loops_ring, basic_altar, hellmonk_ecumenical_altar_leap_of_faith, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_robin, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | | 0.6 Spellcasting | | 2.2 Conjurations | | 4.3 Evocations | | 0.9 Action || total ---------------------------++------- Melee: Dagger || 33 Unarmed || 2 Cast: Magic Dart || 8 Searing Ray || 2 Armour: Leather armour || 8 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1125 | 1095 | 30 | 14 | 912 | 2 | 562.5 | Dungeon | 1125 | 1095 | 30 | 14 | 912 | 2 | 562.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1109 daAuts D:2: 16 daAuts