Dungeon Crawl Stone Soup version 0.30-a0-900-g23479c02f2 (webtiles) character file. Game seed: 10988936251877976425 32 ooooo the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 18, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:49 (1091 turns). ooooo the Conjurer (Demonspawn Conjurer) Turns: 1091, Time: 00:01:50 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 8% Magic: 6/6 EV: 12 Int: 21 God: Gold: 66 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . d - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: molten scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) i - a +0 short sword Armour a - a +0 robe (worn) Jewellery g - a ring of positive energy Scrolls c - a scroll of poison {unknown} e - a scroll of summoning {unknown} f - 2 scrolls of identify {unknown} h - a scroll of magic mapping {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Starburst Conj/Fire 6% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4891 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a bat corpse. You open the door. There is an open door here. You now have 66 gold pieces (gained 8). An endoplasm comes into view. An endoplasm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Done exploring. Done exploring. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.## #####.#.#.# #.# ##.# #...#.#.# #.# ##.### #.###.#.# #.# ##...# #.....#.# #.# #.#.#######.###.# #.# ##.#.....#...# #.# #.# .#.###.###.### #.# #.# .#.#.....#...# #.# #.# .#.#.###.#.#.###@# #.# .#.#.# #...#...#.# #.# .#.#.###.#####.#.# #.# .#.#.....# #...#.# #.# .#.###.#####.###.# #.# .#...#...#...###.# #.# .###.###.#.###.#.# #.# .# #...#.#...#.#.####.# .#####.#.#####.#......# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 7 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 6 kobolds (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 474 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 474 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 508 | D:1 | Learned a level 2 spell: Searing Ray 757 | D:1 | Reached skill level 5 in Conjurations 766 | D:1 | Reached XP level 3. HP: 21/24 MP: 2/6 1091 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, st_stairs_2 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Mace || 45 Cast: Magic Dart || 38 Armour: Robe || 16 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1108 | 1108 | 0 | 67 | 862 | 1 | 1108.0 | Dungeon | 1108 | 1108 | 0 | 67 | 862 | 1 | 1108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1108 daAuts