Dungeon Crawl Stone Soup version 0.30-a0-913-g9934a0ce24 (webtiles) character file. Game seed: 298848896923525627 8 ooooo the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 19, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (482 turns). ooooo the Conjurer (Demonspawn Conjurer) Turns: 482, Time: 00:00:38 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 19 God: Gold: 17 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} e - a scroll of magic mapping {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5516 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic restored. A rat comes into view. A rat is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. The rat is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded, 100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is an escape hatch in the floor here. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. A rat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# . ###########.# .r #...........# .. #.########### .. ##.########## .# #...........#####..# ##..########....@...# ....# #..####.## ##>## #..# # ..†#########..####.# .....##............# #..#.##.####..###### #..#.##.# #..# #..#.##.####..# #...........).# You could see a rat (asleep). Vanquished Creatures A bat (D:1) An endoplasm (D:1) 4 kobolds (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 443 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 443 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 482 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring, minmay_worlds_worst_comb Action || total ---------------------------++------- Melee: Spear || 16 Cast: Magic Dart || 11 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 483 | 483 | 0 | 147 | 275 | 1 | 483.0 | Dungeon | 483 | 483 | 0 | 147 | 275 | 1 | 483.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 483 daAuts