Dungeon Crawl Stone Soup version 0.30-a0-939-gc8157cb160 (webtiles) character file. Game seed: 9076042589418810759 9 ooooo the Conjurer (level 2, 7/19 HPs) Began as a Demonspawn Conjurer on Mar 25, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (146 turns). ooooo the Conjurer (Demonspawn Conjurer) Turns: 146, Time: 00:00:37 Health: 7/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of summoning {unknown} f - a scroll of noise {unknown} Potions b - a potion of magic e - a potion of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5853 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal completely misses you. The jackal closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ###.##### ###..h. #.#.#∩#...♣##.# #...# .#∩#........♣#.# #.# .........♣...#.# ##.# ............♣#.###†)# ######### ..............#.##..#####........ .............##....#...)......... ♣.....⌠......##.##.#..).......... ...........#∩#..@†.#............. .........♣###...##.#............. .........##.....##.#......####### .........##.#.####.#......# .....♣..♣##>..............# .........##...###.##......# .♣....♣.###.### #. ######.# ######### #.# #.. #.# ### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) 2 kobolds (D:1) A goblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 146 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 146 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/5 146 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic Action || total ---------------------------++------- Melee: Spear || 11 Cast: Magic Dart || 8 Armour: Robe || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 146 | 146 | 0 | 12 | 82 | 1 | 146.0 | Dungeon | 146 | 146 | 0 | 12 | 82 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 146 daAuts