Dungeon Crawl Stone Soup version 0.31-a0-705-ga145531891 (webtiles) character file. Game seed: 3333153910066038542 170 ooooo the Conjurer (level 5, -6/33 HPs) Began as an Octopode Conjurer on Sept 9, 2023. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:06:36 (2858 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 2858, Time: 00:06:36 Health: -6/33 AC: 1 Str: 7 XL: 5 Next: 51% Magic: 8/8 EV: 14 Int: 22 God: Gold: 122 SH: 0 Dex: 16 Spells: 6/9 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - +6 ring of dexterity rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-6 -> -10) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Missiles m - 2 throwing nets p - 6 poisoned darts Jewellery b - a +6 ring of dexterity (left tentacle) i - a ring of willpower Wands k - a wand of roots (8) Scrolls c - 2 scrolls of amnesia {unknown} g - a scroll of fear {unknown} j - 2 scrolls of identify {unknown} n - a scroll of torment {unknown} o - a scroll of blinking {unknown} Potions e - a potion of invisibility {unknown} f - 2 potions of curing {unknown} h - 4 potions of lignification {unknown} l - 2 potions of brilliance {unknown} Skills: + Level 1.4 Fighting + Level 2.6 Dodging + Level 3.9 Stealth + Level 2.5 Spellcasting * Level 4.8 Conjurations + Level 1.5 Hexes + Level 1.2 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 48% 2d6 2% 2 b - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Volatile Blastmotes Fire/Tloc 4% 2d10 36% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15140 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc priest miscasts a cantrip. Unknown command. The searing ray hits the orc priest. The orc priest is moderately wounded. The adder bites you. The searing ray hits the orc priest. The orc priest is heavily wounded. You finish channelling your searing ray. The adder closely misses you. An orc comes into view. It is wielding a +0 hand axe. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The adder bites you. You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. You feel sick. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 scale mail of fire resistance (heavily wounded, 82% to hit) The searing ray misses the adder. The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) You feel sick. The adder misses you. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. Your grab misses the adder. Your squeeze misses the adder. You feel sick. The adder barely misses you. You hit the adder. Your grab misses the adder. The adder is lightly wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Magic courses through your body. You feel sick. The adder closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ##...[...........#### #####...##.........# ###....###..##...) ##...# ##.# # .[.#...##.#### #######.#....†##### #...........# ###.....##### #.@...# . ##S#### ## #.oo# #...# #)..# ..).# . #...... ######## You could see an orc priest, an adder and an orc. Vanquished Creatures A sleepcap (D:3) 4 gnolls (D:2) 5 adders A worm (D:3) 2 orcs (D:3) 2 ball pythons 8 endoplasms 2 giant cockroaches (D:1) 5 goblins 8 hobgoblins 3 jackals (D:1) 3 kobolds A quokka (D:2) 3 bats A frilled lizard (D:1) 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 369 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 372 | D:1 | Learned a level 2 spell: Searing Ray 1066 | D:1 | Found a faded altar of an unknown god. 1190 | D:2 | Reached XP level 3. HP: 22/22 MP: 1/6 1501 | D:2 | Reached skill level 1 in Hexes 1521 | D:2 | Reached XP level 4. HP: 24/27 MP: 3/7 1973 | D:2 | Reached skill level 1 in Fighting 2220 | D:3 | Reached skill level 1 in Transmutations 2311 | D:3 | Reached XP level 5. HP: 6/33 MP: 0/8 2858 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_misc_feat_nine_boxes D:2: layout_rooms, bh_walls_and_bars D:3: layout_rooms, grunt_temple_overflow_champion_of_chaos, mainiacjoe_overflow_alcove_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Hexes | 1 | 1.5 Fighting | 1 | 1.4 Transmutations | 1 | 1.2 Dodging | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 19 | 10 || 29 Constrict | 5 | 2 || 7 Tentacles | 5 | || 5 Unarmed | 1 | || 1 Cast: Magic Dart | 15 | || 15 Searing Ray | 9 | 20 || 29 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | 1 || 3 Armour: Skin | 10 | 17 || 27 Dodge: Dodged | 29 | 13 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2858 | 2788 | 70 | 483 | 1785 | 3 | 952.7 | Dungeon | 2858 | 2788 | 70 | 483 | 1785 | 3 | 952.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1329 daAuts D:2: 1052 daAuts D:3: 476 daAuts